ArticleFrontiers in psychology2024
Aging with board games: fostering well-being in the older population.
Article in Frontiers in psychology, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 5 papers.
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Who cites it
5 citing papers in PubMed.
- Evaluation of a Gamification-Based Intervention to Enhance Intergenerational Communication: Pre-Post Mixed Methods Evaluation.JMIR aging · 2026Article
- A community-based intervention using a board game to improve traffic safety behaviors among older adults: a quasi-experimental study.BMC geriatrics · 2026Article
- Effect of Board Games with Mobile Applications on Cognition in Older Adults with Mild Cognitive Impairment: A Quasi-Experimental Study.International journal of community based nursing and midwifery · 2026Article
- Review
- Are board games useful for people with dementia? A preliminary study for a non-pharmacological intervention.Frontiers in psychology · 2025Article
Corrections and comments
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Authors and funding
6 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Introduction: The increase in the average age of the population has resulted in a greater focus on interventions designed to facilitate successful Ageing. Notwithstanding its potential, the strategy of the board game remains relatively underexplored. This study aims to ascertain its role in fostering older people's well-being. Specifically, it was hypothesized that the level of well-being associated with the gaming experience is greater than overall well-being, particularly when the level of difficulty is low. Methods: From an initial number of 164 participants, a total of 132 older people made up the final sample ( Results: The results showed that the level of well-being experienced while playing was significantly higher than that observed in daily life, Discussion: Board games with an appropriate level of difficulty can be useful tools for promoting wellbeing in the older population. Future studies and possible interventions for people in the third and fourth ages will be discussed.
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Registered trials
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