Evidence map›Paper›PMID 39409244›Full record

ReviewSensors (Basel, Switzerland)2024

A Survey on the Design of Virtual Reality Interaction Interfaces.

Meng-Xi Chen, Huicong Hu, Ruiqi Yao, Longhu Qiu, Dongxu Li

Abstract readReview
In one paragraph

Review in Sensors (Basel, Switzerland), 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 5 papers.

0numbers the graph read from it
0cells of the map it votes in
5citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

5 citing papers in PubMed.

  1. Observational
  2. Article
  3. Review
  4. The Effect of Crowds on Peripersonal Space and Interpersonal Distance in Immersive Virtual Environments.International Symposium on Mixed and Augmented Reality : (ISMAR) [proceedings]. IEEE and ACM International Symposium on Mixed and Augmented Reality · 2025
    Article
  5. Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors.

Meng-Xi ChenCheung Kong School of Art and Design, Shantou University, Shantou 515063, China.ORCID 0000-0003-4700-9451
Huicong HuCheung Kong School of Art and Design, Shantou University, Shantou 515063, China.
Ruiqi YaoCheung Kong School of Art and Design, Shantou University, Shantou 515063, China.
Longhu QiuCheung Kong School of Art and Design, Shantou University, Shantou 515063, China.
Dongxu LiCheung Kong School of Art and Design, Shantou University, Shantou 515063, China.

Funding

Philosophy and Social Science Planning Project of Guangdong Province GD22XYS31STU Scientific Research Initiation Grant STF22003
6 · The paper itself

Abstract

Virtual reality (VR) technology has made remarkable progress in recent years and will be widely used in the future. As a bridge for information exchanges between users and VR systems, the interaction interface is pivotal for providing users with a good experience and has emerged as a key research focus. In this review, we conducted a comprehensive search of the Web of Science and CNKI databases from 2011 to 2023 to identify articles dedicated to VR interaction interface design. Through a meticulous analysis of 438 articles, this paper offers a substantial contribution to the emerging field of VR interactive interface research, providing an in-depth review of the principal research advancements. This review revealed that the majority of studies are centered on practical case analyses within specific application scenarios, employing empirical evaluation methods to assess objective or subjective metrics. We then concentrated on elucidating the foundational principles of interface design and their evaluation methodologies, providing a reference for future research endeavors. Additionally, the limitations, challenges, and future directions in VR interaction interface design research were discussed, highlighting the need for further research in design evaluation to continuously refine the development of standards and guidelines for VR interactive interface design. According to the findings of this review, there is a necessity to enhance research on information design for multi-channel interactive interfaces. Furthermore, it is essential to focus on the diverse characteristics of users to propose more inclusive design solutions. Adopting interdisciplinary approaches could lead to breakthroughs in the creation of personalized and adaptive VR interaction interfaces.

Indexed as

design evaluationinteraction interfaceuser experiencevirtual reality

Identifiers

PMID39409244
PMCPMC11479089

What OpenQuestion holds

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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.