Evidence map›Paper›PMID 39399426›Full record

ArticlePeerJ2024

Effects of video game immersion and task interference on cognitive performance: a study on immediate and delayed recall and recognition accuracy.

Stefania Mancone, Beatrice Tosti, Stefano Corrado, Pierluigi Diotaiuti

Abstract read
In one paragraph

Article in PeerJ, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed.

  1. Article
  2. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

4 authors.

Stefania ManconeDepartment of Human Sciences, Society and Health, University of Cassino and Southern Lazio, Cassino, Lazio, Italy.ORCID 0000-0002-9837-526X
Beatrice TostiDepartment of Human Sciences, Society and Health, University of Cassino and Southern Lazio, Cassino, Lazio, Italy.ORCID 0009-0002-6273-6163
Stefano CorradoDepartment of Human Sciences, Society and Health, University of Cassino and Southern Lazio, Cassino, Lazio, Italy.ORCID 0000-0003-2064-3372
Pierluigi DiotaiutiDepartment of Human Sciences, Society and Health, University of Cassino and Southern Lazio, Cassino, Lazio, Italy.ORCID 0000-0002-5470-3233

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

This study investigates the cognitive impacts of video game immersion and task interference on immediate and delayed recall as well as recognition tasks. We enrolled 160 subjects aged 18 to 29, who were regular players of "shoot-em-up" video games for at least 3 years. Participants were assigned to one of three experimental groups or a control group. The experimental conditions varied in the timing and type of tasks: the first group performed a video game session between recall tasks, the second group multitasked with video games and recall tasks simultaneously, and the third group engaged in task switching from video games to recall tasks. Using the Rey Auditory Verbal Learning Test, we measured the effects of these conditions on cognitive performance, focusing on error types and recall accuracy. Results indicated that multitasking and task switching significantly affected the subjects' performance, with notable decrements in recall and recognition accuracy in conditions of high task interference. The study highlights the cognitive costs associated with multitasking in immersive digital games and provides insights into how task similarity and interference might increase error rates and affect memory performance.

Indexed as

CognitionMental RecallRecognition, PsychologyVideo GamesAdolescentAdultFemaleHumansMaleTask Performance and AnalysisYoung AdultAttentional resourcesCognitive interferenceCognitive loadDigital game immersionError analysisHuman-computer interactionMemory recallMemory recognitionMultitaskingTask switching

Identifiers

PMID39399426
PMCPMC11470773

What OpenQuestion holds

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LicenceCC BY
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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.