ArticleSensors (Basel, Switzerland)2024
Machine Learning-Based Gesture Recognition Glove: Design and Implementation.
Article in Sensors (Basel, Switzerland), 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 5 papers.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
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Who cites it
5 citing papers in PubMed.
- Memristive nano-neuromorphic spiking neural network with self-adaptive continual and predictive learning for edge gesture recognition.Scientific reports · 2026Article
- Deep Learning-Based Prediction and Compensation of Performance Degradation in Flexible Sensors.Micromachines · 2026Article
- An Inclusive Offline Learning Platform Integrating Gesture Recognition and Local AI Models.Biomimetics (Basel, Switzerland) · 2025Article
- Quasi-Static and Dynamic Measurement Capabilities Provided by an Electromagnetic Field-Based Sensory Glove.Biosensors · 2025Article
- Pattern Recognition in the Processing of Electromyographic Signals for Selected Expressions of Polish Sign Language.Sensors (Basel, Switzerland) · 2024Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
14 authors.
Funding
Abstract
In the evolving field of human-computer interaction (HCI), gesture recognition has emerged as a critical focus, with smart gloves equipped with sensors playing one of the most important roles. Despite the significance of dynamic gesture recognition, most research on data gloves has concentrated on static gestures, with only a small percentage addressing dynamic gestures or both. This study explores the development of a low-cost smart glove prototype designed to capture and classify dynamic hand gestures for game control and presents a prototype of data gloves equipped with five flex sensors, five force sensors, and one inertial measurement unit (IMU) sensor. To classify dynamic gestures, we developed a neural network-based classifier, utilizing a convolutional neural network (CNN) with three two-dimensional convolutional layers and rectified linear unit (ReLU) activation where its accuracy was 90%. The developed glove effectively captures dynamic gestures for game control, achieving high classification accuracy, precision, and recall, as evidenced by the confusion matrix and training metrics. Despite limitations in the number of gestures and participants, the solution offers a cost-effective and accurate approach to gesture recognition, with potential applications in VR/AR environments.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.