Evidence map›Paper›PMID 39334151›Full record

ArticleBMC medical education2024

Development and evaluation of an emergency department serious game for undergraduate medical students.

Alexandra Aster, Christopher Hütt, Caroline Morton, Maxwell Flitton, Matthias Carl Laupichler, Tobias Raupach

Abstract readEvaluation Study
In one paragraph

Article in BMC medical education, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 10 papers.

0numbers the graph read from it
0cells of the map it votes in
10citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

10 citing papers in PubMed.

  1. Trial
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  6. Primary health care research & development · 2026
    Article
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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Alexandra AsterInstitute of Medical Education, University Hospital Bonn, Venusberg-Campus 1, 53127, Bonn, Germany. alexandra.aster@ukbonn.de.
Christopher HüttInstitute of Medical Education, University Hospital Bonn, Venusberg-Campus 1, 53127, Bonn, Germany.
Caroline MortonYellow Bird Consulting Ltd, London, UK.
Maxwell FlittonYellow Bird Consulting Ltd, London, UK.
Matthias Carl LaupichlerInstitute of Medical Education, University Hospital Bonn, Venusberg-Campus 1, 53127, Bonn, Germany.
Tobias RaupachInstitute of Medical Education, University Hospital Bonn, Venusberg-Campus 1, 53127, Bonn, Germany.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundSerious games are risk-free environments training various medical competencies, such as clinical reasoning, without endangering patients' safety. Furthermore, serious games provide a context for training situations with unpredictable outcomes. Training these competencies is particularly important for healthcare professionals in emergency medicine.

methodsBased on these considerations, we designed, implemented, and evaluated a serious game in form of an emergency department, containing the features of a virtual patient generator, a chatbot for medical history taking with self-formulated questions, artificially generated faces based on an artificial intelligence algorithm, and feedback for students. The development process was based on an already existing framework resulting in an iterative procedure between development and evaluation. The serious game was evaluated using the System Usability Scale and the User Experience Questionnaire.

resultsThe System Usability Scale provided a substantial result for the usability. In terms of the user experience, four scales yielded positive results, whereas two scales yielded neutral results.

conclusionThe evaluation of both usability and user experience yielded overall positive results, while simultaneously identifying potential areas for improvement. Further studies will address the implementation of additional game design elements, and testing student learning outcome.

Indexed as

Education, Medical, UndergraduateEmergency MedicineEmergency Service, HospitalStudents, MedicalVideo GamesClinical CompetenceFemaleHumansMaleMedical History TakingSurveys and QuestionnairesUser-Computer InterfaceClinical reasoningGame developmentGamificationMedical educationSerious gameUsabilityUser experience

Identifiers

PMID39334151
PMCPMC11438422

What OpenQuestion holds

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LicenceCC BY
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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.