ArticleHeliyon2024
The impact of traditional Chinese paper-cutting in digital protection for intangible cultural heritage under virtual reality technology.
Article in Heliyon, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 3 papers.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
3 citing papers in PubMed.
- Review
- Cross-modal deep learning framework for 3D reconstruction and information integration of Zhejiang wood carving heritage.Scientific reports · 2025Article
- Best practices and practical strategies for co-designing virtual reality with Indigenous peoples: A scoping review protocol.PloS one · 2025Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
2 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Under the impact of the digital wave, traditional paper-cutting art faces unprecedented challenges in preservation and dissemination. Given the urgent need for Intangible Cultural Heritage (ICH) protection, this study explores the application of Virtual Reality (VR) technology in the preservation of paper-cutting art. VR efficiently digitizes and widely disseminates paper-cutting art by skillfully integrating modern technological elements. The study not only deeply analyzes how VR technology can safeguard and inherit traditional Chinese paper-cutting art but also focuses on the meticulous design and optimization of the paper-cutting VR system. The constructed VR system integrates cutting-edge technologies such as 3D modeling and modular design. It showcases outstanding performance in virtual environment rendering and user interaction, rigorously validated through precise evaluation methods. Experimental results demonstrate the paper-cutting VR system's response time of only 10 ms and a high frame rate of 90 frames per second, highlighting its exceptional performance. Furthermore, comprehensive research on the profound impact of the VR system on various stakeholders contributes a new perspective and profound insights into the digital preservation of ICH. In summary, this study successfully innovatively applies VR technology to the protection and dissemination of paper-cutting art, achieving digital preservation goals and injecting new vitality into its inheritance. This pioneering research path opens a hopeful new channel for the digital preservation of ICH and provides a valuable reference for the conservation of other traditional cultures. The study holds critical academic value and significant practical implications. Moreover, the extensive prospects of VR technology in the cultural heritage conservation field urgently require further exploration and investigation.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.