Evidence map›Paper›PMID 39148073›Full record

ArticleBMC nursing2024

Investigation of nursing students' addiction to digital game play and associated factors.

Hasan Sağlam, Nuray Turan

Abstract read
In one paragraph

Article in BMC nursing, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed.

  1. Article
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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

2 authors.

Hasan SağlamGraduate Education Institute, Istanbul University-Cerrahpaşa, Avcılar Kampüsü, Istanbul, 34320, Türkiye.ORCID http://orcid.org/0000-0002-8307-6996
Nuray TuranDepartment of Fundamentals of Nursing, Faculty of Nursing, Istanbul University, Süleymaniye Mahallesi Bozdoğan Kemer Caddesi Prof. Dr. Cahit Orhan Tütengil Sokak No:1, Istanbul, 34116, Turkey. nkaraman@istanbul.edu.tr.ORCID http://orcid.org/0000-0002-8362-3427

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

aimsIt was conducted to investigate digital gaming addiction among nursing students and the associated factors of such addiction.

methodsThe descriptive and relationship-seeking study's universe included 1665 nursing students in three universities' nursing faculties and departments. The sample size was determined to be 774 based on a power analysis with a type I error rate of 0.05, a power of the test of 0.80 (α = 0.05, 1-β = 0.80), and an effect size of d = 0.10. Student Information Form, The Digital Game Addiction Scale (DGAS-7), and the Digital Game Playing Motivation Scale (DGPMS) were used to collect student information. Data analysis was performed using the Mann-Whitney U test, Kruskal-Wallis H test, Spearman correlation, and Binary Logistic Regression Model.

resultsIt was found that 83.7% of the students were female, and the mean age and BMI were 20.03 ± 1.72 years and 21.98 ± 2.90 kg/m

conclusionsThe relationship between nursing students' digital game addiction, game playing motivation, and several individual characteristics affecting digital games was found. The study's results call for further research to focus on developing and testing interventions that could effectively reduce gaming addiction while enhancing positive aspects of digital engagement among nursing students.

Indexed as

AddictionDigital gameDigital game playing motivationNursing students

Identifiers

PMID39148073
PMCPMC11325754

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LicenceCC BY-NC-ND
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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.