ArticleJournal of youth and adolescence2025
Longitudinal Dynamic Relationships Between Videogame Use and Symptoms of Gaming Disorder and Depression Among Chinese Children and Adolescents.
Article in Journal of youth and adolescence, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 9 papers.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
9 citing papers in PubMed.
- Fathers, Conflicts, and Consolation: Longitudinal Associations Between Parent-Child Relationships and Adolescent Internet Gaming Disorder Symptoms.Journal of youth and adolescence · 2026Article
- Longitudinal Relations Between Internet Gaming Disorder Symptoms, Depressive Symptoms, and Hikikomori Symptoms Among Young Gamers - Random Intercept Cross-Lagged Panel Model With Contextual Factors.Journal of youth and adolescence · 2026Article
- Digital Phenotyping of High-Risk Gaming Behavior Using Wearable Devices.Alpha psychiatry · 2026Article
- Developmental Dynamics of Deviant Peer Affiliation and Internet Gaming Disorder: A Time-Varying Effect Modeling Approach.Journal of youth and adolescence · 2026Article
- Academic burnout and internet gaming disorder in Chinese adolescents: The chain mediating roles of depressive symptoms and negative attentional bias.Pediatric investigation · 2026Article
- How do social media use, gaming frequency, and internalizing symptoms predict each other over time in early-to-middle adolescence?Journal of public health (Oxford, England) · 2026Article
- Psychopathology and Gaming Disorder in Adolescents.JAMA network open · 2025Article
- The temporal stability of problematic gaming and gaming disorder: A systematic review and meta-analysis.Addictive behaviors reports · 2025Review
- Impaired sleep quality mediates the relationship between internet gaming disorder and conduct problems among adolescents: a three-wave longitudinal study.Child and adolescent psychiatry and mental health · 2025Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
6 authors.
Funding
Abstract
Although previous studies have shown a close relationship between gaming disorder and depressive symptoms, few have measured normal videogame use, symptoms of gaming disorder, and depressive symptoms concurrently. The longitudinal dynamics between these variables remain unclear. This study used two demographic cohorts to examine the longitudinal relationship between gaming and depressive symptoms: children (n = 1513, 46.9% girls, M
Indexed as
Identifiers
39133422What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.