Evidence map›Paper›PMID 39114787›Full record

ArticleCanadian medical education journal2024

Evaluation of a novel virtual reality Immersive Clinical Experience to enhance medical education curriculum.

Michael Lai, Kamyar Taheri, Rem Aziz, Paul Milaire, Zachary Rothman, Kevin Shi, Alasdair Nazerali-Maitland

Abstract read
In one paragraph

Article in Canadian medical education journal, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed.

  1. Trial
  2. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors.

Michael LaiFaculty of Medicine, University of British Columbia, British Columbia, Canada.
Kamyar TaheriFaculty of Medicine, University of British Columbia, British Columbia, Canada.
Rem AzizFaculty of Medicine, University of British Columbia, British Columbia, Canada.
Paul MilaireFaculty of Medicine, University of British Columbia, British Columbia, Canada.
Zachary RothmanFaculty of Medicine, University of British Columbia, British Columbia, Canada.
Kevin ShiFaculty of Medicine, University of British Columbia, British Columbia, Canada.
Alasdair Nazerali-MaitlandFaculty of Medicine, University of British Columbia, British Columbia, Canada.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Medical students often find the transition to clerkship challenging and stressful. The use of virtual reality (VR) technologies such as screen-based learning, 360-video and immersive VR using head-mount-devices is becoming more utilized in medical education. Immersive technologies in particular have been shown to lead to greater enthusiasm and provide higher knowledge gain for students compared to screen-based VR. The University of British Columbia Faculty of Medicine has developed a novel immersive patient experience using VR to enhance the clinical skills program and evaluate student perception regarding its formal integration into curricula. Students reported positive feedback on the experience, and interest in more immersive learning opportunities in future sessions. VR technology has the potential to enhance medical education and provide a safe immersive learning environment to build clinical acumen.

Indexed as

CurriculumVirtual RealityBritish ColumbiaClinical CompetenceEducation, MedicalEducation, Medical, UndergraduateHumansProgram EvaluationStudents, Medical

Identifiers

PMID39114787
PMCPMC11302751

What OpenQuestion holds

Textmetadata
LicenceCC BY-NC-ND
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.