Evidence map›Paper›PMID 39102705›Full record

ArticleHealth expectations : an international journal of public participation in health care and health policy2024

Co-producing a board game to learn and engage about dementia inequalities: First impacts on knowledge in the general population.

Clarissa Giebel, Kerry Hanna, Hilary Tetlow, Mark Gabbay, Jacqui Cannon

Abstract read
In one paragraph

Article in Health expectations : an international journal of public participation in health care and health policy, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 7 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
7citing papers in PubMed, 1 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

7 citing papers in PubMed, 1 synthesis or guideline pooled it.

  1. Pooled it
  2. Article
  3. Article
  4. Engaging With a Community of Practice in Dementia: Impacts on Skills, Knowledge, Networks and Accessing Support.Health expectations : an international journal of public participation in health care and health policy · 2025
    Article
  5. Article
  6. A new model to understand the complexity of inequalities in dementia.International journal for equity in health · 2024
    Article
  7. Co-producing a board game to learn and engage about dementia inequalities: First impacts on knowledge in the general population.Health expectations : an international journal of public participation in health care and health policy · 2024
    Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors.

Clarissa GiebelDepartment of Primary Care and Mental Health, University of Liverpool, Liverpool, UK.ORCID 0000-0002-0746-0566
Kerry HannaSchool of Health Sciences, University of Liverpool, Liverpool, UK.
Hilary TetlowNIHR Applied Research Collaboration North West Coast, Liverpool, UK.
Mark GabbayDepartment of Primary Care and Mental Health, University of Liverpool, Liverpool, UK.
Jacqui CannonNIHR Applied Research Collaboration North West Coast, Liverpool, UK.

Funding

National Institute for Health and Care Research ARC NWCWellcome Trust
6 · The paper itself

Abstract

backgroundReceiving and accessing care after a diagnosis of dementia, both for the person and their carer, are fraught with inequalities. The aim of this public engagement activity was to co-produce a board game about dementia inequalities to facilitate learning, dialogue and educate about different barriers, and facilitators, to diagnosis and care and to test the game's impact on dementia knowledge with the general public.

methodsTwo virtual and two face-to-face workshops with people with dementia, unpaid carers, health and social care professionals and Third Sector representatives were held between October 2022 and June 2023. Virtual workshops involved discussions of inequalities and how a board game may feature inequalities. The first face-to-face workshop was split into the same activities, aided by outcomes from workshops 1 and 2. Workshop 4 attendees tested the prototype. The impact of the game on knowledge about dementia and inequalities was tested at a game play workshop in October 2023.

resultsForty stakeholders attended four workshops. Workshops provided step-by-step thoughts on how the game could be designed or modified. The final game, prototype tested in workshop 4, consists of a one-sided, two-half board depicting the prediagnosis process (left half) and postdiagnosis process (right half). Fifty-two members of the general public participated in the game play workshop, which led to significant improvements in knowledge about dementia (p < .001) and inequalities (p < .001). DISCUSSION: The game can be used to improve knowledge about dementia inequalities for health and social care professionals, carers, people living with dementia, decision makers and the general public. PATIENT OR PUBLIC CONTRIBUTION: This engagement activity fully involved people with dementia, unpaid carers, health and social care professionals and Third Sector representatives throughout, with two unpaid carers as public advisers on the team.

Indexed as

DementiaHealth Knowledge, Attitudes, PracticeAdultCaregiversFemaleHealthcare DisparitiesHumansMaleMiddle Ageddementiadiagnosisgameinequalitiessocial care

Identifiers

PMID39102705
PMCPMC10792594

What OpenQuestion holds

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LicenceCC BY
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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.