Evidence map›Paper›PMID 39091668›Full record

ArticleJournal of medical extended reality2024

Age and Sex Differences of Virtual Reality Pain Alleviation Therapeutic During Pediatric Burn Care: A Randomized Clinical Trial.

Katerina Jones, Megan Armstrong, John Luna, Rajan K Thakkar, Renata Fabia, Jonathan I Groner, Dana Noffsinger, Ai Ni, Bronwyn Griffin, Henry Xiang

Registry-linked trialAbstract read
In one paragraph

Article in Journal of medical extended reality, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT04544631 (Active and Passive Virtual Reality Distraction for Pain Management During Pediatric Burn Dressing Changes), which is not on this map. Cited by 5 papers.

0numbers the graph read from it
0cells of the map it votes in
5citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT04544631 nacompletednot on this map

Active and Passive Virtual Reality Distraction for Pain Management During Pediatric Burn Dressing Changes

TypeinterventionalSponsorNationwide Children's HospitalRan2016 to 2019Enrolled90ConditionsPain, BurnsArmsVirtual reality game as adjunctive pain management tool
3 · Its place in the literature

Who cites it

5 citing papers in PubMed.

  1. Trial
  2. Review
  3. Article
  4. Article
  5. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

10 authors.

Katerina JonesCollege of Medicine, Northeast Ohio Medical University, Rootstown, Ohio, USA.
Megan ArmstrongCenter for Pediatric Trauma Research, The Abigail Wexner Research Institute, Nationwide Children's Hospital, Columbus, Ohio, USA.
John LunaIT Research and Innovation, The Abigail Wexner Research Institute, Nationwide Children's Hospital, Columbus, Ohio, USA.
Rajan K ThakkarCenter for Pediatric Trauma Research, The Abigail Wexner Research Institute, Nationwide Children's Hospital, Columbus, Ohio, USA.
Renata FabiaCenter for Pediatric Trauma Research, The Abigail Wexner Research Institute, Nationwide Children's Hospital, Columbus, Ohio, USA.
Jonathan I GronerCenter for Pediatric Trauma Research, The Abigail Wexner Research Institute, Nationwide Children's Hospital, Columbus, Ohio, USA.
Dana NoffsingerCenter for Pediatric Trauma Research, The Abigail Wexner Research Institute, Nationwide Children's Hospital, Columbus, Ohio, USA.
Ai NiDivision of Biostatistics, The Ohio State University College of Public Health, Columbus, Ohio, USA.
Bronwyn GriffinNHMRC Centre of Research Excellence-Wiser Wound Care, Menzies Health Institute of Queensland, Griffith University Brisbane, Gold Coast, Australia.
Henry XiangCenter for Pediatric Trauma Research, The Abigail Wexner Research Institute, Nationwide Children's Hospital, Columbus, Ohio, USA.ORCID https://orcid.org/0000-0001-8112-319X

Funding

AHRQ HHS R01 HS029183
6 · The paper itself

Abstract

Virtual reality (VR) effectively alleviates pain for pediatric patients during many medical procedures, such as venipuncture and burn care. In our previously published randomized clinical trial among 90 pediatric burn patients, participants in the active VR group had significantly lower scores for overall pain compared with participants in the standard care control and for worst pain compared with participants in the passive VR and control group. However, whether VR differs by a patient's age or sex remains unresolved. Thus, we reanalyzed our data by comparing the active and passive VR participants to evaluate how age and sex affect VR pain alleviation during dressing care for pediatric burns. In total, 90 patients aged 6-17 years (inclusive) with burn injuries were recruited from an outpatient burn clinic of an American Burn Association-verified pediatric burn center. Before randomization, VR helpfulness and need expectations were assessed on a visual analog scale (0-100). Participants were randomly assigned to active VR, passive VR, or control for one dressing change. Immediately following the dressing change, active and passive VR participants self-reported pain and the time spent thinking about pain and rated the VR features on the degree of realism, pleasure/fun, and perceived engagement level. Path analyses assessed how these VR features were interrelated and how they affected self-reported pain by age and sex. Patients aged 6-9 years reported higher mean expectations of VR helpfulness and need (mean = 73.6 and 94.5, respectively) than 10-12-year-olds (mean = 55.7 and 84.2, respectively) and 13-17-year-olds (mean = 68.6 and 77.4, respectively). The path analysis indicated VR engagement and fun were significantly correlated (

Indexed as

burnpainpediatricvirtual reality

Identifiers

PMID39091668
PMCPMC11290595

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Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.