Evidence map›Paper›PMID 39090130›Full record

ArticleScientific reports2024

Feasibility of gamified visual desensitisation for visually-induced dizziness.

Nathan Goodwin, Georgina Powell, Fernando Loizides, Hannah Derry-Sumner, Deepak Rajenderkumar, Petroc Sumner

Abstract read
In one paragraph

Article in Scientific reports, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

  1. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Nathan GoodwinSchool of Psychology, Cardiff University, Cardiff, UK.
Georgina PowellSchool of Psychology, Cardiff University, Cardiff, UK.
Fernando LoizidesSchool of Computer Science and Informatics, Cardiff University, Cardiff, UK.
Hannah Derry-SumnerUniversity Hospital of Wales, Cardiff, UK.
Deepak RajenderkumarUniversity Hospital of Wales, Cardiff, UK.
Petroc SumnerSchool of Psychology, Cardiff University, Cardiff, UK. sumnerp@cardiff.ac.uk.ORCID 0000-0002-0536-0510

Funding

HCRW_ SCF-18-1504Wellcome TrustWellcome Trust 104943/Z/14/Z
6 · The paper itself

Abstract

Visually-induced dizziness (visual vertigo) is a core symptom of Persistent Perceptual Postural Dizziness (PPPD) and occurs in other conditions and general populations. It is difficult to treat and lacks new treatments and research. We incorporated the existing rehabilitation approach of visual desensitisation into an online game environment to enhance control over visual motion and complexity. We report a mixed-methods feasibility trial assessing: Usage and adherence; rehabilitation potential; system usability and enjoyment; relationship with daily dizziness. Participants played online with (intervention, N = 37) or without (control, N = 39) the visual desensitisation component for up to 5-10 min, twice daily for 6 weeks. Dropout was 45%. In the intervention group, N = 17 played for the recommended time while N = 20 played less. Decreases in visual vertigo symptoms, anxiety and depression correlated with playtime for the intervention but not control. System usability was high. Daily symptoms predicted playtime. Qualitative responses broadly supported the gamified approach. The data suggest gamified visual desensitisation is accessible, acceptable and, if adherence challenges can be overcome, could become a useful addition to rehabilitation schedules for visually-induced dizziness and associated anxiety. Further trials are needed.

Indexed as

DizzinessFeasibility StudiesVideo GamesAdultFemaleHumansMaleMiddle AgedVertigoYoung AdultCentral dizzinessFunctional dizzinessVestibular rehabilitationVirtual environmentVisually-induced dizzinessVisual vertigoVR

Identifiers

PMID39090130
PMCPMC11294564

What OpenQuestion holds

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.