ArticleThe International journal of social psychiatry2024
The impacts of stress and loneliness on gambling and gaming problems: A nationwide longitudinal study.
Article in The International journal of social psychiatry, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 5 papers.
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Who cites it
5 citing papers in PubMed.
- Gambling-Related Stressful Life Events: A Content Analysis Illuminating Translucent Voices in a Community Sample with Past-Year Problem Gambling.Journal of gambling studies · 2026Article
- Reciprocal Within-Person Dynamics Between Internet Gaming Disorder Symptoms, Physical Activity, and Loneliness Among Chinese Adolescent Gamers: Three-Wave Prospective Cohort Study.JMIR serious games · 2026Article
- The role of deviant leisure tendencies and loneliness in gambling craving.Frontiers in public health · 2026Article
- Article
- Psycho-Emotional Factors Associated with Internet Gaming Disorder Among Japanese and Israeli University Students and Other Young Adults.Behavioral sciences (Basel, Switzerland) · 2025Article
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Authors and funding
4 authors.
Funding
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Abstract
backgroundProblems related to gambling and digital gaming have been a topic of concern for years. Less attention has been paid to the probable psychosocial factors behind these problems. While previous studies have established links between stress, loneliness, and addiction, there is a lack of longitudinal research investigating how stress and loneliness affect addictive behaviors, including problem gambling and gaming.
aimsThis study uses multilevel mixed-effects generalized linear models to analyze the between- and within-person effects of stress and loneliness on gambling and gaming problems. The interaction between stress and loneliness was also investigated.
methodsA representative sample of Finns (
resultsAfter controlling for gender and age, loneliness was found to increase only gaming problems at both the between- and within-person levels, but not gambling. In contrast, stress enhanced both gambling and gaming problems at the between- and within-person levels. Additionally, loneliness and stress were found to have negative interaction suggesting that their combined effect was lower than their separate effects.
conclusionThe findings provide longitudinal insight into the psychosocial vulnerabilities behind problem gambling and gaming, which can be helpful in designing targeted interventions.
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