ArticleHeliyon2024
Research on narrative design of handicraft intangible cultural heritage creative products based on AHP-TOPSIS method.
Article in Heliyon, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 3 papers.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
3 citing papers in PubMed.
- A hybrid method for assessing the perceived cultural value of cultural and creative products in e-commerce visual-textual presentation.Scientific reports · 2026Article
- Thing-Human-Emotion-Beauty model for multi-dimensional perception of cultural relics' values from the design perspective.Scientific reports · 2025Article
- The innovation of traditional handicrafts and cultural identity: A multidimensional value analysis using the DEMATEL-ISM method.PloS one · 2025Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
3 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
To address the issues of subjectivity and bias that designers face in selecting and constructing narrative cultural themes when introducing narrative design methods into the design of handicraft intangible cultural heritage cultural and creative products, a model incorporating quantitative analysis methods into the narrative theme selection process is proposed. First, based on the theory of cultural levels and semiotic structure, a new narrative text structure is developed to enrich the narrative cultural themes of handicraft intangible cultural heritage. Second, a process model for constructing narrative texts of handicraft intangible cultural heritage is established using kansei engineering, factor analysis, and the TOPSIS method, to minimize the impact of subjective factors in the narrative theme selection process. Finally, using the design of Huangmei Cross Flower cultural and creative products as an example, the feasibility of the model is validated. This method model effectively reduces the transmission bias of cultural features in the narrative design process of handicraft intangible cultural heritage, providing a theoretical foundation for further design practice of handicraft intangible cultural heritage products.
Indexed as
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.