ArticleAsian/Pacific Island nursing journal2024
The Use of Immersive Virtual Reality Training for Developing Nontechnical Skills Among Nursing Students: Multimethods Study.
Article in Asian/Pacific Island nursing journal, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 8 papers, 1 of them a synthesis that pooled it.
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Who cites it
8 citing papers in PubMed, 1 synthesis or guideline pooled it.
- Integration of Virtual and Augmented Reality Into Obstetric Nursing and Midwifery Education: Systematic Review.JMIR nursing · 2026Pooled it
- Exploring Factors Influencing Nursing Task Prioritization for Supportive Information System Design: Qualitative Study With Thematic Analysis.JMIR human factors · 2026Article
- Safe@Campus Virtual Reality Training for Campus Shooting Preparedness: Prototype Development and Usability Study.JMIR formative research · 2026Article
- Use of a Nonimmersive Virtual Reality System for Clinical Thinking in Obstetric Nursing Education: Mixed Methods Study.Journal of medical Internet research · 2025Article
- Exploring nursing students' experiences of normal vaginal delivery simulation using immersive virtual reality (IVR): a qualitative research.BMC nursing · 2025Article
- Games to Improve the Clinical Skills of Nursing Students: Systematic Review of Current Evidence.Asian/Pacific Island nursing journal · 2025Review
- Media-Induced and Psychological Factors That Foster Empathy Through Virtual Reality in Nursing Education: 2×2 Between-Subjects Experimental Study.JMIR medical education · 2025Article
- Optimizing immersive learning in crisis management: cognitive and psychological mechanisms of VR training.Frontiers in psychology · 2025Article
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Authors and funding
6 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
backgroundImmersive virtual reality (IVR) is a niche technology rising in popularity in nursing education. Although there is an abundance of evidence to demonstrate the effect of virtual reality (VR) on desired learning outcomes, this evidence is limited to technical or procedural skills or managing a single patient with clinical problems. Nontechnical skills (NTS), such as communication, decision-making, teamwork, situation awareness, and managerial skills, have not been explored using IVR technology.
objectiveThis study aimed to (1) investigate the potential efficacy of the IVR system virtual reality hospital (VR-Hospital, or VR-Hosp), a single-user game we developed, on nursing students' NTS, sense of presence in the virtual clinical environment, and satisfaction and self-confidence in learning; (2) identify variables that predict NTS; and (3) explore students' experience in using VR-Hosp.
methodsA multimethods design with a quantitative and qualitative approach was adopted. Participants were provided with VR-Hosp with 3 scenarios in training. VR-Hosp adopted a multibed, multipatient, multitask approach and was embedded with various clinical situations. Learning outcomes were measured after the training, followed by group interviews.
resultsIn total, 202 students joined the study. Results revealed high levels of satisfaction and self-confidence in learning. Significant achievement in NTS was perceived by the students. The levels of satisfaction and self-confidence in learning and the involvement and sensory fidelity domains in the sense of presence were positive predictors of NTS.
conclusionsThe promising results offer a basis for designing IVR activities for nursing education. Further investigations are imperative to determine the impact of IVR technology on learning outcomes in clinical practice.
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