Evidence map›Paper›PMID 38962610›Full record

ArticleCureus2024

Dreams: The Mind's Minecraft.

Abdulqadir J Nashwan, Abdelaziz Hendy, Ahmad A Abujaber

Abstract readEditorial
In one paragraph

Article in Cureus, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

3 authors.

Abdulqadir J NashwanNursing and Midwifery Research Department, Hamad Medical Corporation, Doha, QAT.
Abdelaziz HendyNursing Department, Ain Shams University, Cairo, EGY.
Ahmad A AbujaberNursing Department, Hamad Medical Corporation, Doha, QAT.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Minecraft is a game known for its limitless potential for creation, allowing players to construct elaborate structures, explore vast landscapes, and encounter a variety of creatures and scenarios, all within a controlled, virtual environment. Similarly, our dreams are constructed by the subconscious mind, using the "blocks" of memories, emotions, and sensory experiences accumulated during waking life. This editorial highlights the intricate relationship between the dream worlds created in sleep and the virtual landscapes we explore in Minecraft, highlighting how both territories are constructed from the building blocks of our subconscious mind. It emphasizes the role of dreams as simulators for real-life events, particularly in mitigating potential risks, much like Minecraft allows players to engage in risk-free exploration and problem-solving within its pixelated universe. In addition, this editorial aims to illuminate the functions of dreams in memory consolidation, emotional processing, and brain development while showcasing the importance of creativity and imagination in enhancing our mental health and understanding of reality.

Indexed as

dreamingdreamsminecraftsimulationsleep

Identifiers

PMID38962610
PMCPMC11220730

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.