Evidence map›Paper›PMID 38956639›Full record

ArticleBMC psychology2024

Co-occurrence of problematic facebook and video game use: prevalence and association with mental health disorders among adolescents.

Sihem Ben Fredj, Mohamed Ouertani, Nawel Zammit, Rim Ghammam, Jihen Maatoug, Firas Chouikha, Imed Harrabi, Hassen Ghannem

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Article in BMC psychology, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

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1citing papers in PubMed
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1 · What the graph read from it

What it found

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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

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3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

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4 · The record

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5 · Who and what money

Authors and funding

8 authors.

Sihem Ben FredjFaculty of Medicine of Sousse, University of Sousse, Sousse, 4000, Tunisia. benfredj.sihem@famso.u-sousse.tn.
Mohamed OuertaniDepartment of Epidemiology, Farhat Hached University Hospital, "LR19SP03", Sousse, 4000, Tunisia.
Nawel ZammitFaculty of Medicine of Sousse, University of Sousse, Sousse, 4000, Tunisia.
Rim GhammamFaculty of Medicine of Sousse, University of Sousse, Sousse, 4000, Tunisia.
Jihen MaatougFaculty of Medicine of Sousse, University of Sousse, Sousse, 4000, Tunisia.
Firas ChouikhaDepartment of Epidemiology, Farhat Hached University Hospital, "LR19SP03", Sousse, 4000, Tunisia.
Imed HarrabiFaculty of Medicine of Sousse, University of Sousse, Sousse, 4000, Tunisia.
Hassen GhannemFaculty of Medicine of Sousse, University of Sousse, Sousse, 4000, Tunisia.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

introductionThe rapid proliferation of technology and its impact on adolescents' lives have raised concerns about addictive behaviors and its potential consequences, including behavioral and mental health problems. This study investigates the prevalence and risk factors associated with the co-occurrence of Problematic Facebook Use and Problematic Video game Use among Tunisian adolescents. METHODOLOGY: We conducted a cross-sectional study in the urban area of Sousse governorate in Tunisia during the 2018/2019 school year. We selected a representative sample of high school students enrolled in public educational institutions in Sousse. Data collection was performed through a self-administered structured questionnaire, which gathered information on sociodemographic characteristics, lifestyle behaviors, and mental health disorders. Problematic Facebook Use was assessed using the validated Arabic version of the Bergen Scale, while Problematic Video Game Use was measured using the 21-point Lemmens Scale, which was translated into Arabic. Statistical analysis was carried out using the SPSS program (version 20).

resultsWe enrolled a total of 1342 high school students in our study, of whom, 63.2% were female with a mean age of 17.5 ± 1.44 years. The prevalence of Problematic Facebook Use and Problematic Video Game Use was  28.3% and  13% respectively. Regarding the co-occurrence of the two problematic behaviors, 31.3% of participants faced a singular addictive behavior, either related to problematic Facebook or video game use, while 5% had both addictive behaviors simultaneously. In a multivariate analysis, risk factors for the co-occurrence of Problematic Facebook and Video Game Use, in decreasing order of significance, included severe depression (AOR = 4.527; p = 0.003), anxiety (AOR = 4.216; p = 0.001), male gender (AOR = 4.130; p < 0.001), problematic internet use (AOR = 3.477; p = 0.006), as well as moderate depression (AOR = 3.048; p = 0.007).

conclusionOur study found that Problematic Facebook and Video Game Use were prevalent among Tunisian adolescents. The co-occurrence of these disorders is strongly linked to male gender, problematic internet use, depression, and anxiety disorders. These findings underscore the urgency of implementing tailored and effective awareness and prevention programs to address these emerging challenges.

Indexed as

Adolescent BehaviorSocial MediaVideo GamesAdolescentBehavior, AddictiveCross-Sectional StudiesFemaleHumansInternet Addiction DisorderMaleMental DisordersPrevalenceRisk FactorsStudentsSurveys and QuestionnairesTunisiaAdolescentMental healthProblematic Facebook useProblematic video game useRisk factors

Identifiers

PMID38956639
PMCPMC11218244

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LicenceCC BY
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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.