ArticleRevista latino-americana de enfermagem2024
Development of a serious game for learning about safe sex and contraception in adolescence.
Article in Revista latino-americana de enfermagem, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 4 papers.
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Who cites it
4 citing papers in PubMed.
- Take Care: development and evaluation of a serious game about violence against children and adolescents.Revista latino-americana de enfermagem · 2026Article
- [Systematic review of teen pregnancy prevention programs using websites and chatbotsProgramas de prevenção de gravidez na adolescência com base em sites e chatbots: revisão sistemática].Revista panamericana de salud publica = Pan American journal of public health · 2025Article
- Construction and validation of an information portal on combined HIV prevention.Revista latino-americana de enfermagem · 2025Article
- Digital health: contributions from Nursing.Revista latino-americana de enfermagem · 2024Article
Corrections and comments
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Authors and funding
2 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
objectivesto develop a serious game in a mobile application for learning about safe sex and contraception with the active participation of adolescents; and evaluate the content, appearance and usability of the technology with adolescents and experts.
methodthis is an applied research project into the development of a serious game, carried out in two stages: development of the technology itself; and evaluation of the content, appearance and usability of the application. Teenagers from a public school in the city of São Paulo-Brazil took part in the technology development stage. The evaluation was carried out by the adolescents and experts in the areas of public health and health technology. The following criteria were used: educational aspects, environment interface and didactic resources.
resultsPrinventon App ® was developed, a serious game set in a virtual city, designed to address adolescent sexuality. The app received 90% positive responses and had a Content Validity Index of 0.80, which was considered adequate. The suggestions and notes were accepted and implemented. The serious game was considered interesting and important in terms of the subject matter.
conclusionit was found that the technology developed can help adolescents learn about safe sex and contraception, by addressing sexuality in adolescence in a playful and realistic way.
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Registered trials
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