ArticleScientific reports2024
Basketball technique action recognition using 3D convolutional neural networks.
Article in Scientific reports, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 6 papers.
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Who cites it
6 citing papers in PubMed.
- Application of Artificial Intelligence for Predicting Sports Injuries and Customizing Personalized Prevention Strategies: A Scoping Review.Bioengineering (Basel, Switzerland) · 2026Review
- Application of PoseConv3D algorithm in cheerleading training action recognition.Scientific reports · 2026Article
- Assessment of basketball players' motion quality degradation by video-based virtual sensing and the AGCN-Mamba network.BMC sports science, medicine & rehabilitation · 2026Article
- Decision-making performance and motor skill consistency in basketball short pass-shot sequences under different levels of mental fatigue: an integrated psychophysiological dynamics analysis.Frontiers in psychology · 2026Article
- Review
- Curvelet-enhanced transformer architecture for blurred action fine-grained detection.Scientific reports · 2025Article
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Authors and funding
3 authors.
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Abstract
This research investigates the recognition of basketball techniques actions through the implementation of three-dimensional (3D) Convolutional Neural Networks (CNNs), aiming to enhance the accurate and automated identification of various actions in basketball games. Initially, basketball action sequences are extracted from publicly available basketball action datasets, followed by data preprocessing, including image sampling, data augmentation, and label processing. Subsequently, a novel action recognition model is proposed, combining 3D convolutions and Long Short-Term Memory (LSTM) networks to model temporal features and capture the spatiotemporal relationships and temporal information of actions. This facilitates the facilitating automatic learning of the spatiotemporal features associated with basketball actions. The model's performance and robustness are further improved through the adoption of optimization algorithms, such as adaptive learning rate adjustment and regularization. The efficacy of the proposed method is verified through experiments conducted on three publicly available basketball action datasets: NTURGB + D, Basketball-Action-Dataset, and B3D Dataset. The results indicate that this approach achieves outstanding performance in basketball technique action recognition tasks across different datasets compared to two common traditional methods. Specifically, when compared to the frame difference-based method, this model exhibits a significant accuracy improvement of 15.1%. When compared to the optical flow-based method, this model demonstrates a substantial accuracy improvement of 12.4%. Moreover, this method showcases strong robustness, accurately recognizing actions under diverse lighting conditions and scenes, achieving an average accuracy of 93.1%. The research demonstrates that the method reported here effectively captures the spatiotemporal relationships of basketball actions, thereby providing reliable technical assessment tools for basketball coaches and players.
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