Evidence map›Paper›PMID 38804356›Full record

ArticleVision (Basel, Switzerland)2024

Dynamic Visual Acuity, Vestibulo-Ocular Reflex, and Visual Field in National Football League (NFL) Officiating: Physiology and Visualization Engineering for 3D Virtual On-Field Training.

Joshua Ong, Nicole V Carrabba, Ethan Waisberg, Nasif Zaman, Hamza Memon, Nicholas Panzo, Virginia A Lee, Prithul Sarker, Ashtyn Z Vogt, Noor Laylani and 2 more

Abstract read
In one paragraph

Article in Vision (Basel, Switzerland), 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed.

  1. Article
  2. Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

12 authors.

Joshua OngDepartment of Ophthalmology and Visual Sciences, University of Michigan Kellogg Eye Center, Ann Arbor, MI 48105, USA.ORCID 0000-0003-4860-827X
Nicole V CarrabbaMcGovern Medical School, UT Health Houston, Houston, TX 77030, USA.
Ethan WaisbergDepartment of Ophthalmology, University of Cambridge, Cambridge CB2 1TN, UK.
Nasif ZamanHuman-Machine Perception Laboratory, Department of Computer Science and Engineering, University of Nevada, Reno, NV 89557, USA.ORCID 0000-0003-0120-0939
Hamza MemonTexas A&M School of Medicine, Bryan, TX 77807, USA.
Nicholas PanzoTexas A&M School of Medicine, Bryan, TX 77807, USA.
Virginia A LeeDepartment of Biology, University of Virginia, Charlottesville, VA 22903, USA.ORCID 0009-0008-5215-2635
Prithul SarkerHuman-Machine Perception Laboratory, Department of Computer Science and Engineering, University of Nevada, Reno, NV 89557, USA.
Ashtyn Z VogtDean McGee Eye Institute, University of Oklahoma College of Medicine, Oklahoma City, OK 73104, USA.ORCID 0000-0001-7065-9079
Noor LaylaniDepartment of Ophthalmology, Blanton Eye Institute, Houston Methodist Hospital, Houston, TX 77030, USA.
Alireza TavakkoliHuman-Machine Perception Laboratory, Department of Computer Science and Engineering, University of Nevada, Reno, NV 89557, USA.ORCID 0000-0001-9460-1269
Andrew G LeeTexas A&M School of Medicine, Bryan, TX 77807, USA.ORCID 0000-0002-2473-299X

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

The ability to make on-field, split-second decisions is critical for National Football League (NFL) game officials. Multiple principles in visual function are critical for accuracy and precision of these play calls, including foveation time and unobstructed line of sight, static visual acuity, dynamic visual acuity, vestibulo-ocular reflex, and sufficient visual field. Prior research has shown that a standardized curriculum in these neuro-ophthalmic principles have demonstrated validity and self-rated improvements in understanding, confidence, and likelihood of future utilization by NFL game officials to maximize visual performance during officiating. Virtual reality technology may also be able to help optimize understandings of specific neuro-ophthalmic principles and simulate real-life gameplay. Personal communication between authors and NFL officials and leadership have indicated that there is high interest in 3D virtual on-field training for NFL officiating. In this manuscript, we review the current and past research in this space regarding a neuro-ophthalmic curriculum for NFL officials. We then provide an overview our current visualization engineering process in taking real-life NFL gameplay 2D data and creating 3D environments for virtual reality gameplay training for football officials to practice plays that highlight neuro-ophthalmic principles. We then review in-depth the physiology behind these principles and discuss strategies to implement these principles into virtual reality for football officiating.

Indexed as

dynamic visual acuityNational Football Leaguevestibulo-ocular reflexvirtual realityvisual fieldvisualization engineering

Identifiers

PMID38804356
PMCPMC11130928

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.