Evidence map›Paper›PMID 38317890›Full record

ArticleHeliyon2024

Exploring EFL learners' acceptance and cognitive absorption at VR-Based language learning: A survey and experimental study.

Liwei Hsu

Abstract read
In one paragraph

Article in Heliyon, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed.

  1. Article
  2. Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

1 author.

Liwei HsuProfessor, Graduate Institute of Hospitality Management National Kaohsiung University of Hospitality and Tourism, No. 1, Song-he Rd., Hsiao-kang District, Kaohsiung City, Taiwan.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

This study aimed to explore the applicability of VR-based language learning in an EFL context. An online survey was conducted to understand the structural relationship between EFL learners' cognitive absorption, behavioral intention to use VR for English learning, and perceptions regarding the sense of immersion created by VR. The hedonic motivation system adoption model (HMSAM) was adopted, and 230 valid responses were retrieved for statistical analyses. The results showed that most constructs of HMSAM, namely, perceived ease of use, perceived usefulness, curiosity, joy, control, behavioral intention to use, and immersion, were significantly associated with other constructs. VR's immersion had a positive significant influence on the behavioral intention of EFL learners to engage in VR-based language learning. It was revealed that curiosity was not a significant predictor for immersion. Moreover, a within-subject neurophysiological experiment was conducted with 33 EFL learners who experienced both VR-based and non-VR-based settings to examine the influence of VR technologies on their cognitive absorption and learning outcomes. Results demonstrated that VR did increase the participants' cognitive absorption; furthermore, participants had better retention about the learned contents in VR-based setting. The findings have practical and theoretical implications based on the findings of the survey and experiment.

Indexed as

Cognitive absorptionHedonic motivation system adoption modelLanguage learningNeurophysiological experimentVirtual reality

Identifiers

PMID38317890
PMCPMC10838755

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.