ReviewCureus2023
The Present and Future of Virtual Reality in Medical Education: A Narrative Review.
Review in Cureus, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 42 papers, 1 of them a synthesis that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
42 citing papers in PubMed, 1 synthesis or guideline pooled it.
- Augmented and virtual reality in dental and oral and maxillofacial surgery education: a systematic review with a taxonomy of training technologies.BMC medical education · 2026Pooled it
- Leveraging immersive technology with virtual emulation for training of nonmedico combatants: A randomized controlled trial.Journal of postgraduate medicine · 2026Trial
- Immersive virtual reality for acupuncture knowledge and practical skills: a comparative educational study.Frontiers in public health · 2026Trial
- Virtual simulation experiments in medical education: technology acceptance, learning outcomes, and motivational impacts.BMC medical education · 2025Trial
- A Large-Scale Multispecialty Evaluation of Web-Based Simulation in Medical Microbiology Laboratory Education: Randomized Controlled Trial.JMIR medical education · 2025Trial
- Does a virtual simulation teaching platform improve surgical training for medical undergraduate students?BMC surgery · 2025Trial
- Development and user experience of a three-dimensional object-based virtual reality-simulation tool for dental radiography training: a randomized controlled trial.BMC medical education · 2025Trial
- Evaluating Whether Nonimmersion Virtual Reality Simulation Training Improves Nursing Competency in Isolation Wards: Randomized Controlled Trial.Journal of medical Internet research · 2025Trial
- Effectiveness of a scenario-based gamified virtual reality training on nurses' basic life support knowledge: a randomized controlled trial.BMC nursing · 2026Article
- Extended reality and web-based imaging in case-based anatomy education: a two-year study of knowledge retention on anomalies and variations.BMC medical education · 2026Article
- OpenOR - a virtual reality framework for medical education.Acta neurochirurgica · 2026Article
- Metaverse enabled virtual reality and simulation training for medical education review.iScience · 2026Review
- Exploration and analysis of the application of the internet of things in nursing education in the 5G era: innovation of nursing education methods.BMC medical education · 2026Review
- From 3D Surface Documentation to Visualization in Forensic Practice: A Review of Current Methods and Emerging Technologies.APMIS : acta pathologica, microbiologica, et immunologica Scandinavica · 2026Review
- Randomized-controlled trial of skills-based vr vs. distraction vr vs. sham VR for chronic low back pain.NPJ digital medicine · 2026Article
- Article
- Assessment of ChatGPT-5 as an Artificial Intelligence Tool for Exploring Emerging Dimensions of Clinical Simulation: A Proof-of-concept Study.Journal of medical systems · 2026Article
- Value of virtual reality integrated with multilevel team-based pedagogy in standardized residency training: a randomized controlled study with longitudinal follow-up in anesthesiology.Frontiers in medicine · 2026Article
- Advances in the application of virtual reality technology in ophthalmic surgical skills training.International journal of ophthalmology · 2026Review
- Advances in ocular motor and pupil biomarkers for neurological disorders.Brain communications · 2026Review
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
3 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Virtual reality (VR) uses computer-generated and three-dimensional environments to create immersive experiences through the use of interactive devices that simulate virtual environments in many forms, such as 3D, screen-based, or room-based. Users can engage in the environment with objects, characters, and scenes, making individuals assume they are experiencing a real-life scenario. VR has been adopted across medical and nursing fields to supplement clinically relevant and practical teaching. However, the effectiveness of this interactive form of learning has come a long way with improvements in accessibility, cost, and technicalities. The immersive simulated environment that VR has to offer today initially began with screen-based learning and then the 360-video method. These previously sought-out methods were eventually found to disconnect the students from engaging in the learning environment that present-day VR systems are designed to provide. Interactive VR offers a dynamic platform for medical training. These simulations benefit the learner by allowing them to interact within case scenarios and virtual wards, as well as with patients, colleagues, and relatives. To mimic real-life encounters, the student can take a patient's history and physical exam, investigate, diagnose, and provide treatment. The simulated patient can express emotions, concerns, and signs of a poor state of health. All these factors play into a healthcare provider's competency to think critically and clinically in decision-making. This practice is now being used in many surgical programs and medical education curricula. The use of simulation in VR is continuously being proven to decrease injury, increase operation speed, and improve overall outcomes in patient-centered care. VR simulation differs from in-person simulation training in that the VR modality of learning is more accessible and replicable than the latter. By comparing research studies and reviews of medical programs that incorporated VR into their curricula, we were able to assess the state of VR in medical education and where this technology could lead to future implementation in medical programs. Our review aimed to give insight into the existing evidence, the gaps in the use of VR in medical education, and the potential benefits this modality of learning can have going forward in this field of study. Medical students have demonstrated significantly enhanced knowledge gain when using immersive interactive VR over screen-based learning. Given the improvements in students' performance due to these dynamic and collaborative learning experiences, immersive VR training will become a standard in the development of clinical skills and ensure patient safety. Although the emphasis on empathy began later in the journey of gaining VR as a part of medical education, there is a need to gain those skills as early as possible in medical school. Implementing the use of VR as a supplement in medical education allows students to practice simulated patient encounters along with an array of different academic endeavors. By doing so, students will gain competency and confidence as they encounter patients during their clinical rotations and clinical practice.
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What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.