Evidence map›Paper›PMID 38265856›Full record

ArticleJMIR serious games2024

Health Care Professional-Supported Co-Design of a Mime Therapy-Based Serious Game for Facial Rehabilitation.

Daniel Lima Sousa, Silmar Teixeira, José Everton Fontenele, Renato Mendes Santos, Leynilson Pereira, Rodrigo Baluz, Victor Hugo Bastos, Ariel Soares Teles

Abstract read
In one paragraph

Article in JMIR serious games, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

  1. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

8 authors.

Daniel Lima SousaParnaíba Delta Federal University, Parnaíba, Brazil.ORCID https://orcid.org/0000-0001-5031-1147
Silmar TeixeiraParnaíba Delta Federal University, Parnaíba, Brazil.ORCID https://orcid.org/0000-0002-9240-1228
José Everton FonteneleParnaíba Delta Federal University, Parnaíba, Brazil.ORCID https://orcid.org/0000-0001-5982-4707
Renato Mendes SantosParnaíba Delta Federal University, Parnaíba, Brazil.ORCID https://orcid.org/0000-0002-4013-4420
Leynilson PereiraParnaíba Delta Federal University, Parnaíba, Brazil.ORCID https://orcid.org/0000-0001-7564-452X
Rodrigo BaluzParnaíba Delta Federal University, Parnaíba, Brazil.ORCID https://orcid.org/0000-0003-4745-1442
Victor Hugo BastosParnaíba Delta Federal University, Parnaíba, Brazil.ORCID https://orcid.org/0000-0001-7425-4730
Ariel Soares TelesParnaíba Delta Federal University, Parnaíba, Brazil.ORCID https://orcid.org/0000-0002-0840-3870

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

This research letter presents the co-design process for RG4Face, a mime therapy-based serious game that uses computer vision for human facial movement recognition and estimation to help health care professionals and patients in the facial rehabilitation process.

Indexed as

co-designcomputer visionexergamefaceface estimationfacial palsyfacial paralysisfacial recognitionfacial rehabilitationhuman face estimationmime therapymotor rehabilitationparticipationphysiotherapistsphysiotherapypsychologistsrehabilitationserious gameserious games

Identifiers

PMID38265856
PMCPMC10851117

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.