Evidence map›Paper›PMID 38254147›Full record

Trial reportJournal of neuroengineering and rehabilitation2024

Use of low-cost virtual reality in the treatment of the upper extremity in chronic stroke: a randomized clinical trial.

Ángela Aguilera-Rubio, Isabel M Alguacil-Diego, Ana Mallo-López, Alberto Jardón Huete, Edwin D Oña, Alicia Cuesta-Gómez

Registry-linked trialOpen access · goldAbstract readRandomized Controlled Trial
In one paragraph

Trial report in Journal of neuroengineering and rehabilitation, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT04166617 (Assessment Effectiveness of the Leap Motion Capture® System on the Functionality of the Upper Limb in Acquired Brain Injury), which is not on this map. Cited by 4 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
4citing papers in PubMed, 1 pooled it
2.7field-weighted citation impact, top 10% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT04166617 naunknown statusnot on this map

Assessment Effectiveness of the Leap Motion Capture® System on the Functionality of the Upper Limb in Acquired Brain Injury

TypeinterventionalSponsorUniversidad Rey Juan CarlosRan2019 to 2021Enrolled30ConditionsStroke, Treatment Adherence, Patient Satisfaction, Brain Injuries, TraumaticArmsConventional therapy, Leap motion plus conventional therapya
3 · Its place in the literature

Who cites it

4 citing papers in PubMed, 1 synthesis or guideline pooled it, 11 citations in OpenAlex.

  1. Pooled it
  2. Article
  3. Review
  4. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors at 4 institutions in 1 country.

Ángela Aguilera-RubioDepartment of Physiotherapy, HM Hospitals Faculty of Health Sciences of the Camilo José Cela University, 28692, Villanueva de la Cañada, Madrid, Spain.
Isabel M Alguacil-DiegoDepartment of Physical Therapy, Occupational Therapy, Rehabilitation and Physical Medicine. Faculty of Health Sciences, Rey Juan Carlos University, Avenida de Atenas S/N, Alcorcón, 28922, Madrid, Spain. isabel.alguacil@urjc.es.
Ana Mallo-LópezDepartment of Physiotherapy, Faculty of Sport Sciences, Universidad Europea de Madrid, Villaviciosa de Odón, 28670, Madrid, Spain.
Alberto Jardón HueteSystems and Automatics Department, Universidad Carlos III de Madrid, Madrid, Spain.
Edwin D OñaSystems and Automatics Department, Universidad Carlos III de Madrid, Madrid, Spain.
Alicia Cuesta-GómezDepartment of Physical Therapy, Occupational Therapy, Rehabilitation and Physical Medicine. Faculty of Health Sciences, Rey Juan Carlos University, Avenida de Atenas S/N, Alcorcón, 28922, Madrid, Spain.
Universidad Carlos III de Madrid · ESUniversidad Rey Juan Carlos · ESCamilo José Cela University · ESUniversidad Europea de Madrid · ES

Funding

Spanish Ministry of Economy and Competitiveness PID2020-113508RB-I00
6 · The paper itself

Abstract

backgroundChronicity and lack of motivation often go together during the upper limb rehabilitation process in stroke. Virtual reality is a useful tool in this context, providing safe, intensive, individualised treatments in a playful environment. B-cost, easy-to-use devices with personalised and motivating games for a specific population seem to be the most effective option in the treatment of the upper limbs.

methodsA randomised clinical study with follow-up was carried out to assess the effectiveness of the Leap Motion Controller® device in improving the functionality of the upper limb in patients with chronic stroke. Patients (n = 36) were randomised into a control group that performed conventional therapy and an experimental group that combined the virtual reality protocol with conventional therapy. The outcome measures used were grip strength; the Block and Box Test; the Action Research Arm Test; the Disabilities of the Arm, Shoulder and Hand; as well as a Technology Satisfaction Questionnaire and adherence to treatment.

resultsInter-group statistical analysis showed no significant differences except in subsection D of the Action Research Arm Test. Intra-group analysis showed significant differences in both groups, but the experimental group reached significance in all long-term variables. Satisfaction and adherence levels were very high.

conclusionsThe Leap Motion Controller CLINICAL REGISTRATION: NCT04166617 Clinical Trials.

Indexed as

StrokeVirtual RealityHandHand StrengthHumansUpper ExtremityLeap Motion Controller®NeurorehabilitationStrokeUpper limbVideo gamesVirtual reality

Identifiers

PMID38254147
PMCPMC10804548
OpenAlexW4391111311

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.