Evidence map›Paper›PMID 38245009›Full record

ArticleBMJ open2024

Rehabilitation via HOMe-Based gaming exercise for the Upper limb post Stroke (RHOMBUS): a qualitative analysis of participants' experience.

Cherry Kilbride, Tom Butcher, Alyson Warland, Jennifer Ryan, Daniel J M Scott, Elizabeth Cassidy, Dimitrios A Athanasiou, Guillem Singla-Buxarrais, Karen Baker, Meriel Norris

Abstract read
In one paragraph

Article in BMJ open, 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 6 papers, 3 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
6citing papers in PubMed, 3 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

6 citing papers in PubMed, 3 syntheses or guidelines pooled it.

  1. Pooled it
  2. Pooled it
  3. Pooled it
  4. Trial
  5. Trial
  6. Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

10 authors.

Cherry KilbrideDepartment of Health Sciences, Brunel University London, Uxbridge, UK Cherry.Kilbride@brunel.ac.uk.ORCID 0000-0002-2045-1883
Tom ButcherDepartment of Health Sciences, Brunel University London, Uxbridge, UK.ORCID 0009-0005-4452-4679
Alyson WarlandDepartment of Health Sciences, Brunel University London, Uxbridge, UK.
Jennifer RyanDepartment of Health Sciences, Brunel University London, Uxbridge, UK.
Daniel J M ScottDepartment of Health Sciences, Brunel University London, Uxbridge, UK.
Elizabeth CassidyFreelance Academic and Research Supervisor, London, UK.
Dimitrios A AthanasiouNeurofenix, London, UK.
Guillem Singla-BuxarraisNeurofenix, Atlanta, Georgia, USA.
Karen BakerDepartment of Health Sciences, Brunel University London, Uxbridge, UK.
Meriel NorrisDepartment of Health Sciences, Brunel University London, Uxbridge, UK.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

objectiveTo report participants' experiences of trial processes and use of the Neurofenix platform for home-based rehabilitation following stroke. The platform, consisting of the NeuroBall device and Neurofenix app, is a non-immersive virtual reality tool to facilitate upper limb rehabilitation following stroke. The platform has recently been evaluated and demonstrated to be safe and effective through a non-randomised feasibility trial (RHOMBUS).

designQualitative approach using semistructured interviews. Interviews were audio recorded, transcribed verbatim and analysed using the framework method.

settingParticipants' homes, South-East England.

participantsPurposeful sample of 18 adults (≥18 years), minimum 12 weeks following stroke, not receiving upper limb rehabilitation prior to the RHOMBUS trial, scoring 9-25 on the Motricity Index (elbow and shoulder), with sufficient cognitive and communicative abilities to participate.

resultsFive themes were developed which explored both trial processes and experiences of using the platform. Factors that influenced participant's decision to take part in the trial, their perceptions of support provided during the trial and communication with the research team were found to be important contextual factors effecting participants' overall experience. Specific themes around usability and comfort of the NeuroBall device, factors motivating persistence and perceived effectiveness of the intervention were highlighted as being central to the usability and acceptability of the platform.

conclusionThis study demonstrated the overall acceptability of the platform and identified areas for enhancement which have since been implemented by Neurofenix. The findings add to the developing literature on the interface between virtual reality systems and user experience. TRIAL REGISTRATION NUMBER: ISRCTN60291412.

Indexed as

StrokeStroke RehabilitationVideo GamesAdultClinical Trials as TopicExerciseHumansQualitative ResearchUpper ExtremityREHABILITATION MEDICINEStrokeVirtual Reality

Identifiers

PMID38245009
PMCPMC10806457

What OpenQuestion holds

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LicenceCC BY
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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.