Evidence map›Paper›PMID 38178831›Full record

ArticleFrontiers in neuroscience2023

Measuring visually guided motor performance in ultra low vision using virtual reality.

Arathy Kartha, Roksana Sadeghi, Chris Bradley, Brittnee Livingston, Chau Tran, Will Gee, Gislin Dagnelie

Open access · goldAbstract read
In one paragraph

Article in Frontiers in neuroscience, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed
0.4field-weighted citation impact, top 40% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed, 2 citations in OpenAlex.

  1. Article
  2. Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors at 3 institutions in 1 country.

Arathy KarthaWilmer Eye Institute, Johns Hopkins School of Medicine, Baltimore, MD, United States.
Roksana SadeghiWilmer Eye Institute, Johns Hopkins School of Medicine, Baltimore, MD, United States.
Chris BradleyWilmer Eye Institute, Johns Hopkins School of Medicine, Baltimore, MD, United States.
Brittnee LivingstonCentral Association for the Blind and Visually Impaired, Utica, NY, United States.
Chau TranBMORE VIRTUAL LLC, Baltimore, MD, United States.
Will GeeBMORE VIRTUAL LLC, Baltimore, MD, United States.
Gislin DagnelieWilmer Eye Institute, Johns Hopkins School of Medicine, Baltimore, MD, United States.
Johns Hopkins University · USNia Association · USUniversity of California, Berkeley · US

Funding

Low Vision Assessments in Virtual Reality (LVAVR)R01EY028452 · NEI · JOHNS HOPKINS UNIVERSITY · PI Gislin Dagnelie · 2017 to 2026
$3.6M
Development of a Multi-sensory Rehabilitation Program for People with Ultra Low VisionR00EY033031 · NEI · STATE COLLEGE OF OPTOMETRY · PI KARTHA, ARATHY GANGA, WITTICH, WALTER · 2023 to 2025
$742k
Development of a Multi-sensory Rehabilitation Program for People with Ultra Low VisionK99EY033031 · NEI · JOHNS HOPKINS UNIVERSITY · PI KARTHA, ARATHY GANGA · 2021 to 2022
$195k
NEI NIH HHS K99 EY033031NEI NIH HHS R00 EY033031NEI NIH HHS R01 EY028452
6 · The paper itself

Abstract

Introduction: Ultra low vision (ULV) refers to profound visual impairment where an individual cannot read even the top line of letters on an ETDRS chart from a distance of 0.5 m. There are limited tools available to assess visual ability in ULV. The aim of this study was to develop and calibrate a new performance test, Wilmer VRH, to assess hand-eye coordination in individuals with ULV. Methods: A set of 55 activities was developed for presentation in a virtual reality (VR) headset. Activities were grouped into 2-step and 5-step items. Participants performed a range of tasks involving reaching and grasping, stacking, sorting, pointing, throwing, and cutting. Data were collected from 20 healthy volunteers under normal vision (NV) and simulated ULV (sULV) conditions, and from 33 participants with ULV. Data were analyzed using the method of successive dichotomizations (MSD), a polytomous Rasch model, to estimate item (difficulty) and person (ability) measures. MSD was applied separately to 2-step and 5-step performance data, then merged to a single equal interval scale. Results: The mean Discussion: We present the development of a calibrated set of activities in VR that can be used to assess hand-eye coordination in individuals with ULV. This helps bridge a gap in the field by providing a validated outcome measure that can be used in vision restoration trials that recruit people with ULV, and to assess rehabilitation outcomes in people with ULV.

Indexed as

hand-eye coordinationoutcome measures and assessmentsultra low visionvirtual realityvision restoration

Identifiers

PMID38178831
PMCPMC10765526
OpenAlexW4390006858

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.