ArticleJournal of behavioral addictions2023
Distortions in time perception related to videogames, pornography, and TV series exposure: An experimental study in three independent samples.
Article in Journal of behavioral addictions, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 6 papers.
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Who cites it
6 citing papers in PubMed.
- Temporal distortion may mediate the association between problematic mobile gaming and delay discounting: An experimental study.Journal of behavioral addictions · 2025Article
- Losing Track of Time on TikTok? An Experimental Study of Short Video Users' Time Distortion.Behavioral sciences (Basel, Switzerland) · 2025Article
- Association between social media use, physical activity level, and depression and anxiety among college students: a cross-cultural comparative study.Scientific reports · 2025Article
- When time slows down: temporal distortion and addictive social media use.Frontiers in psychology · 2025Article
- Article
- Distortions in time perception related to videogames, pornography, and TV series exposure: An experimental study in three independent samples.Journal of behavioral addictions · 2023Article
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Authors and funding
6 authors.
Funding
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Abstract
Background and aims: Time perception is a cognitive process involving both the ability to estimate the duration of an event (time estimation, TE) and the subjective perception of its passage (time passage, TP). Studies show that alteration in TE/TP is associated with substance use disorders. However, little is known about the impact of these alterations in potentially problematic online behaviors. We explore TE and TP while participants were exposed to cues related to videogames, pornography, and TV series, and the relationship of TE and TP with scores from instruments that measure problematic gaming (PG), problematic pornography use (PPU), and problematic binge-watching (BW). Methods: Participants from three independent samples (40 men from Luxembourg; 99 Spanish men, 111 Spanish women) completed an experimental task designed to assess TE and TP while they were exposed to short clips related to videogames, pornography, TV series, and documentaries (control condition). Participants also completed different self-reports. Results: Whereas men underestimated the time that they were exposed to pornography and TV series, women overestimated it. For videogames, we showed a consistent pattern of overestimation of time duration. Time was systematically perceived as passing faster while participants were presented with TV series and pornography. Regarding the association between time perception and PG, PPU, and BW, TE did not correlate with any of the indicators of problematic engagement assessed; but TP correlated with several of these indicators. Discussion and conclusions: The present preliminary results showed mixed evidence regarding the involvement of time perception in gaming, pornography use, and binge-watching.
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