Evidence map›Paper›PMID 38032691›Full record

ArticleJMIR formative research2023

User-Centered Design of a Gamified Mental Health App for Adolescents in Sub-Saharan Africa: Multicycle Usability Testing Study.

Julia R Pozuelo, Bianca D Moffett, Meghan Davis, Alan Stein, Halley Cohen, Michelle G Craske, Meriam Maritze, Princess Makhubela, Christine Nabulumba, Doreen Sikoti and 5 more

Abstract read
In one paragraph

Article in JMIR formative research, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 17 papers, 2 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
17citing papers in PubMed, 2 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

17 citing papers in PubMed, 2 syntheses or guidelines pooled it.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

15 authors.

Julia R PozueloDepartment of Global Health and Social Medicine, Harvard Medical School, Harvard University, Boston, MA, United States.ORCID 0000-0002-3058-0371
Bianca D MoffettMRC/Wits Rural Public Health and Health Transitions Research Unit (Agincourt), School of Public Health, Faculty of Health Sciences, University of the Witwatersrand, Johannesburg, South Africa.ORCID 0000-0002-8887-1374
Meghan DavisMind Ease, London, United Kingdom.ORCID 0009-0007-8497-2171
Alan SteinDepartment of Psychiatry, University of Oxford, Oxford, United Kingdom.ORCID 0000-0001-8207-2822
Halley CohenLincoln College, University of Oxford, Oxford, United Kingdom.ORCID 0009-0005-0156-374X
Michelle G CraskeDepartment of Psychology, University of California, Los Angeles, Los Angeles, CA, United States.ORCID 0000-0002-3704-5240
Meriam MaritzeMRC/Wits Rural Public Health and Health Transitions Research Unit (Agincourt), School of Public Health, Faculty of Health Sciences, University of the Witwatersrand, Johannesburg, South Africa.ORCID 0009-0001-3403-8731
Princess MakhubelaMRC/Wits Rural Public Health and Health Transitions Research Unit (Agincourt), School of Public Health, Faculty of Health Sciences, University of the Witwatersrand, Johannesburg, South Africa.ORCID 0009-0008-5660-7529
Christine NabulumbaBRAC, Kampala, Uganda.ORCID 0000-0003-2845-0380
Doreen SikotiBRAC, Kampala, Uganda.ORCID 0009-0005-5846-0573
Kathleen KahnMRC/Wits Rural Public Health and Health Transitions Research Unit (Agincourt), School of Public Health, Faculty of Health Sciences, University of the Witwatersrand, Johannesburg, South Africa.ORCID 0000-0003-3339-3931
Tholene SodiSAMRC-DSI/NRF-UL SARChI Research Chair in Mental Health and Society, University of Limpopo, Limpopo, South Africa.ORCID 0000-0001-7592-5145
DoBAt & Ebikolwa Consortium *See Acknowledgements, , .
Alastair van Heerden *Center for Community Based Research, Human Sciences Research Council, Pietermaritzburg, South Africa.ORCID 0000-0003-2530-6885
Heather A O'Mahen *Mood Disorders Centre, Department of Psychology, University of Exeter, Exeter, United Kingdom.ORCID 0000-0003-3458-430X

Funding

Medical Research Council MC_PC_MR/S008748/1Medical Research Council MC_UU_00033/3Wellcome Trust
6 · The paper itself

Abstract

backgroundThere is an urgent need for scalable psychological treatments to address adolescent depression in low-resource settings. Digital mental health interventions have many potential advantages, but few have been specifically designed for or rigorously evaluated with adolescents in sub-Saharan Africa.

objectiveThis study had 2 main objectives. The first was to describe the user-centered development of a smartphone app that delivers behavioral activation (BA) to treat depression among adolescents in rural South Africa and Uganda. The second was to summarize the findings from multicycle usability testing.

methodsAn iterative user-centered agile design approach was used to co-design the app to ensure that it was engaging, culturally relevant, and usable for the target populations. An array of qualitative methods, including focus group discussions, in-depth individual interviews, participatory workshops, usability testing, and extensive expert consultation, was used to iteratively refine the app throughout each phase of development.

resultsA total of 160 adolescents from rural South Africa and Uganda were involved in the development process. The app was built to be consistent with the principles of BA and supported by brief weekly phone calls from peer mentors who would help users overcome barriers to engagement. Drawing on the findings of the formative work, we applied a narrative game format to develop the Kuamsha app. This approach taught the principles of BA using storytelling techniques and game design elements. The stories were developed collaboratively with adolescents from the study sites and included decision points that allowed users to shape the narrative, character personalization, in-app points, and notifications. Each story consists of 6 modules ("episodes") played in sequential order, and each covers different BA skills. Between modules, users were encouraged to work on weekly activities and report on their progress and mood as they completed these activities. The results of the multicycle usability testing showed that the Kuamsha app was acceptable in terms of usability and engagement.

conclusionsThe Kuamsha app uniquely delivered BA for adolescent depression via an interactive narrative game format tailored to the South African and Ugandan contexts. Further studies are currently underway to examine the intervention's feasibility, acceptability, and efficacy in reducing depressive symptoms.

Indexed as

adolescentsbehavioral activationdepressionlow- and middle-income countriesmental health appmobile phoneuser-centered design

Identifiers

PMID38032691
PMCPMC10722378

What OpenQuestion holds

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LicenceCC BY
Read underepoch 390

Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.