ArticleScientific reports2023
Real-time 4K computer-generated hologram based on encoding conventional neural network with learned layered phase.
Article in Scientific reports, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 5 papers.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
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Who cites it
5 citing papers in PubMed.
- Enhancing light efficiency in phase-only holograms via neural network.Scientific reports · 2025Article
- Extremely Compact 3D Printed Glass Ternary Diffractive Optical Element for Holographic Images.Advanced optical materials · 2025Article
- Review
- Wide-angle color holographic near eye display with full bandwidth frequency multiplexing.Scientific reports · 2025Article
- Real-time holographic camera for obtaining real 3D scene hologram.Light, science & applications · 2025Article
Corrections and comments
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Authors and funding
7 authors.
Funding
Abstract
Learning-based computer-generated hologram (CGH) demonstrates great potential for real-time high-quality holographic displays. However, real-time 4K CGH generation for 3D scenes remains a challenge due to the computational burden. Here, a variant conventional neural network (CNN) is presented for CGH encoding with learned layered initial phases for layered CGH generation. Specifically, the CNN predicts the CGH based on the input complex amplitude on the CGH plane, and the learned initial phases act as a universal phase for any target images at the target depth layer. These phases are generated during the training process of the coding CNN to further optimize the quality. The CNN is trained to learn encoding 3D CGH by randomly selecting the depth layer in the training process, and contains only 938 parameters. The generation time for a 2D 4K CGH is 18 ms, and is increased by 12 ms for each layer in a layered 3D scene. The average Peak Signal to Noise Ratio (PSNR) of each layer is above 30dB in the depth range from 160 to 210 mm. Experiments verify that our method can achieve real-time layered 4K CGH generation.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.