Evidence map›Paper›PMID 37887648›Full record

ArticleInternational journal of environmental research and public health2023

Press Play to Feel: The Role of Attachment Styles and Alexithymic Features in Problematic Gaming.

Andrea Scalone, Gianluca Santoro, Josephin Cavallo, Alessandra Melita, Alessio Gori, Adriano Schimmenti

Abstract read
In one paragraph

Article in International journal of environmental research and public health, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Andrea ScaloneFaculty of Human and Social Sciences, UKE-Kore University of Enna, Piazza dell'Università, 94100 Enna, Italy.ORCID 0009-0004-7375-1689
Gianluca SantoroFaculty of Human and Social Sciences, UKE-Kore University of Enna, Piazza dell'Università, 94100 Enna, Italy.ORCID 0000-0002-9762-1510
Josephin CavalloFaculty of Human and Social Sciences, UKE-Kore University of Enna, Piazza dell'Università, 94100 Enna, Italy.
Alessandra MelitaFaculty of Human and Social Sciences, UKE-Kore University of Enna, Piazza dell'Università, 94100 Enna, Italy.
Alessio GoriDepartment of Health Sciences, University of Florence, Via di San Salvi 12, Pad. 26, 50135 Florence, Italy.ORCID 0000-0002-6867-2319
Adriano SchimmentiFaculty of Human and Social Sciences, UKE-Kore University of Enna, Piazza dell'Università, 94100 Enna, Italy.ORCID 0000-0001-5181-2648

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Problematic gaming has been consistently associated with insecure attachment styles and alexithymia. However, there is limited knowledge regarding the impact of specific alexithymic features and insecure attachment styles on problematic gaming. The study included a sample of 358 online game players (242 males, 67.6%) between the ages of 18 and 59 (M = 28.46; SD = 8.76) who were recruited from online gaming communities. The participants completed a sociodemographic schedule and measures on attachment styles, alexithymia, and problematic gaming. The results provide evidence for a positive prediction of problematic gaming by dismissing attachment style and the alexithymic factors concerning the difficulty identifying feelings and externally oriented thinking, even when controlling for potentially confounding factors, such as age, sex, education, marital status, and self-reported time devoted to online games. Additionally, the analysis revealed a significant interaction effect between externally oriented thinking and dismissing attachment style in the prediction of problematic gaming. The interaction implies that the alexithymia factors pertaining to externally oriented thinking hold significant relevance in predicting problematic gaming behaviors, especially in cases where dismissive attachment levels are moderately to highly present. These findings emphasize the significance of considering specific insecure attachment styles and alexithymic features when studying problematic gaming behaviors.

Indexed as

EmotionsVideo GamesAdolescentAdultAffective SymptomsHumansMaleMiddle AgedSelf ReportYoung Adultalexithymiaattachment stylesmoderation modelproblematic gaming

Identifiers

PMID37887648
PMCPMC10606141

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.