Evidence map›Paper›PMID 37859854›Full record

ArticleFrontiers in medicine2023

Effects of immersive virtual reality on sensory overload in a random sample of critically ill patients.

Aileen C Naef, Stephan M Gerber, Michael Single, René M Müri, Matthias Haenggi, Stephan M Jakob, Marie-Madlen Jeitziner, Tobias Nef

Open access · goldAbstract read
In one paragraph

Article in Frontiers in medicine, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 6 papers.

0numbers the graph read from it
0cells of the map it votes in
6citing papers in PubMed
2.8field-weighted citation impact, top 9% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

6 citing papers in PubMed, 13 citations in OpenAlex.

  1. Review
  2. Article
  3. Article
  4. Article
  5. Article
  6. Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

8 authors at 2 institutions in 1 country.

Aileen C NaefGerontechnology and Rehabilitation Group, ARTORG Center For Biomedical Engineering Research, University of Bern, Bern, Switzerland.
Stephan M GerberGerontechnology and Rehabilitation Group, ARTORG Center For Biomedical Engineering Research, University of Bern, Bern, Switzerland.
Michael SingleGerontechnology and Rehabilitation Group, ARTORG Center For Biomedical Engineering Research, University of Bern, Bern, Switzerland.
René M MüriGerontechnology and Rehabilitation Group, ARTORG Center For Biomedical Engineering Research, University of Bern, Bern, Switzerland.
Matthias HaenggiDepartment of Intensive Care Medicine, Inselspital, Bern University Hospital, University of Bern, Bern, Switzerland.
Stephan M JakobDepartment of Intensive Care Medicine, Inselspital, Bern University Hospital, University of Bern, Bern, Switzerland.
Marie-Madlen JeitzinerDepartment of Intensive Care Medicine, Inselspital, Bern University Hospital, University of Bern, Bern, Switzerland.
Tobias NefGerontechnology and Rehabilitation Group, ARTORG Center For Biomedical Engineering Research, University of Bern, Bern, Switzerland.
University of Bern · CHUniversity Hospital of Bern · CH

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Background: Sensory overload and sensory deprivation have both been associated with negative health outcomes in critically ill patients. While there is a lack of any clear treatment or prevention strategies, immersive virtual reality is a promising tool for addressing such problems, but which has not been repetitively tested in random samples. Therefore, this study aimed to determine how critically ill patients react to repeated sessions of immersive virtual reality. Methods: This exploratory study was conducted in the mixed medical-surgical intermediate care unit of the University Hospital of Bern (Inselspital). Participants ( Results: During both virtual reality sessions, there was a significant negative linear relationship found between the heart rate and stimulation duration [first session: Conclusion: The subjectively reported decrease in environmental awareness as well as the decrease in the heart rate and blood pressure over time highlights the ability of immersive virtual reality to help critically ill patients overcome sensory overload and sensory deprivation. Immersive virtual reality can successfully and repetitively be provided to a randomly selected sample of critically ill patients over a prolonged duration.

Indexed as

critical carefeasibilityintensive care unitrelaxationvirtual reality

Identifiers

PMID37859854
PMCPMC10582722
OpenAlexW4387335678

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.