Evidence map›Paper›PMID 37846147›Full record

ArticleJournal of the American Medical Informatics Association : JAMIA2023

Virtual reality and augmented reality smartphone applications for upskilling care home workers in hand hygiene: a realist multi-site feasibility, usability, acceptability, and efficacy study.

Norina Gasteiger, Sabine N van der Veer, Paul Wilson, Dawn Dowding

Registry-linked trialOpen access · hybridAbstract read
In one paragraph

Article in Journal of the American Medical Informatics Association : JAMIA, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT07659340 (Effectiveness of Immersive and Embodied Enhancement Via "Virtual Reality" on the Sustainability of Hand Hygiene Compliance), which is not on this map. Cited by 15 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
15citing papers in PubMed, 1 pooled it
12.3field-weighted citation impact, top 1% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT07659340 narecruitingnot on this mapstarted 2026, after this paper: background citation

Effectiveness of Immersive and Embodied Enhancement Via "Virtual Reality" on the Sustainability of Hand Hygiene Compliance: School-based RCT With 10-month Follow-up

TypeinterventionalSponsorThe University of Hong KongRan2026 to 2027Enrolled500ConditionsHand, Hygiene Practices and KnowledgeArmsVR Handwashing Game (2 sessions), VR Handwashing Game (1 session) + Video on hand hygiene (1 session)
3 · Its place in the literature

Who cites it

15 citing papers in PubMed, 1 synthesis or guideline pooled it, 25 citations in OpenAlex.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

4 authors at 2 institutions in 1 country.

Norina GasteigerDivision of Nursing, Midwifery and Social Work, The University of Manchester, Manchester, United Kingdom.ORCID 0000-0001-7801-7417
Sabine N van der VeerDivision of Informatics, Imaging and Data Sciences, Centre for Health Informatics, The University of Manchester, Manchester, United Kingdom.ORCID 0000-0003-0929-436X
Paul WilsonDivision of Population Health, Health Services Research and Primary Care, The University of Manchester, Manchester, United Kingdom.ORCID 0000-0002-2657-5780
Dawn DowdingDivision of Nursing, Midwifery and Social Work, The University of Manchester, Manchester, United Kingdom.ORCID 0000-0001-5672-8605
Manchester Academic Health Science Centre · GBUniversity of Manchester · GB

Funding

Department of Health and Social CareNational Institute for Health and Care ResearchNational Institute for Health and Care Research Applied Research Collaboration Greater Manchester
6 · The paper itself

Abstract

objectivesTo assess the feasibility and implementation, usability, acceptability and efficacy of virtual reality (VR), and augmented reality (AR) smartphone applications for upskilling care home workers in hand hygiene and to explore underlying learning mechanisms. MATERIALS AND

methodsCare homes in Northwest England were recruited. We took a mixed-methods and pre-test and post-test approach by analyzing uptake and completion rates of AR, immersive VR or non-immersive VR training, validated and bespoke questionnaires, observations, videos, and interviews. Quantitative data were analyzed descriptively. Qualitative data were analyzed using a combined inductive and deductive approach.

resultsForty-eight care staff completed AR training (n = 19), immersive VR training (n = 21), or non-immersive VR training (n = 8). The immersive VR and AR training had good usability with System Usability Scale scores of 84.40 and 77.89 (of 100), respectively. They had high acceptability, with 95% of staff supporting further use. The non-immersive VR training had borderline poor usability, scoring 67.19 and only 63% would support further use. There was minimal improved knowledge, with an average of 6% increase to the knowledge questionnaire. Average hand hygiene technique scores increased from 4.77 (of 11) to 7.23 after the training. Repeated practice, task realism, feedback and reminding, and interactivity were important learning mechanisms triggered by AR/VR. Feasibility and implementation considerations included managerial support, physical space, providing support, screen size, lagging Internet, and fitting the headset.

conclusionsAR and immersive VR apps are feasible, usable, and acceptable for delivering training. Future work should explore whether they are more effective than previous training and ensure equity in training opportunities.

Indexed as

Augmented RealityHand HygieneVirtual RealityFeasibility StudiesHumansSmartphoneaugmented realitycare homehand hygienelong-term caretrainingvirtual reality

Identifiers

PMID37846147
PMCPMC10746305
OpenAlexW4387692719

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.