Evidence map›Paper›PMID 37817860›Full record

ArticleSeGAH ... IEEE ... International Conference on Serious Games and Applications for Health : book of proceedings. IEEE International Conference on Serious Games and Applications for Health2022

A Sensor-Controlled Digital Game for Heart Failure Self-Care Based on Behavioral Change Frameworks.

Kavita Radhakrishnan, Atami Sagna DeMain, Christine Julien, Katelyn Leggio, Matthew O'Hair, Emily T Hebért Arsers, Grace Lee, Tom Baranowski

Open access · greenAbstract read
In one paragraph

Article in SeGAH ... IEEE ... International Conference on Serious Games and Applications for Health : book of proceedings. IEEE International Conference on Serious Games and Applications for Health, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
0.8field-weighted citation impact, top 22% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed, 3 citations in OpenAlex.

  1. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

8 authors at 2 institutions in 1 country.

Kavita RadhakrishnanSchool of Nursing, The University of Texas-Austin, Austin, USA.ORCID 0000-0002-1373-1633
Atami Sagna DeMainSchool of Nursing, The University of Texas-Austin, Austin, USA.ORCID 0000-0002-6405-9883
Christine JulienCockrell School of Engineering, The University of Texas-Austin, Austin, USA.ORCID 0000-0002-4131-4642
Katelyn LeggioSchool of Nursing, The University of Texas-Austin, Austin, USA.
Matthew O'HairGood Life Games, Inc, Austin, USA.ORCID 0000-0001-7528-1597
Emily T Hebért ArsersSchool of Public Health, University of Texas-Health, Science Center, Austin, USA.ORCID 0000-0001-5922-164X
Grace LeeCockrell School of Engineering, The University of Texas-Austin, Austin, USA.ORCID 0000-0001-5701-53
Tom BaranowskiPediatrics, Baylor College of Medicine, Houston, USA.ORCID 0000-0002-0653-2222
The University of Texas at Austin · USBaylor College of Medicine · US

Funding

Sensor-controlled digital game for heart failure self-management behavior adherence: A randomized controlled trialR01HL160692 · NHLBI · UNIVERSITY OF TEXAS AT AUSTIN · PI RADHAKRISHNAN, KAVITA · 2022 to 2025
$2.8M
A pilot sensor-controlled digital gaming intervention with real-time behavior tracking to motivate self-management behaviors in older adults with heart failureR21NR018229 · NINR · UNIVERSITY OF TEXAS AT AUSTIN · PI RADHAKRISHNAN, KAVITA · 2018 to 2019
$428k
NHLBI NIH HHS R01 HL160692NINR NIH HHS R21 NR018229
6 · The paper itself

Abstract

Self-care behaviors are critical to manage the adverse impact of heart failure disease. However, engaging in self-care behaviors such as physical activity or daily weight-monitoring can be difficult due to lack of knowledge or motivation. Digital games can serve as an alternative to traditional patient education to provide information and motivate engagement in critical self-care behaviors. In this paper, we describe a sensor-controlled digital game (SCDG) in which game play is driven by the player's real life self-care behaviors. We also present the design and development of the next iteration of the SCDG based on playtesting results and behavioral theoretical frameworks.

Indexed as

behaviorsdigital gameheart failurephysical activityself-caresensorweight-monitoring

Identifiers

PMID37817860
PMCPMC10564567
OpenAlexW4321637174

What OpenQuestion holds

Textmetadata
LicenceTDM
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.