Evidence map›Paper›PMID 37732006›Full record

ArticleFrontiers in pediatrics2023

GamerFit-ASD beta test: adapting an evidence-based exergaming and telehealth coaching intervention for autistic youth.

Daniel P Hatfield, Aviva Must, Winston Kennedy, Amanda E Staiano, James Slavet, Rachael A Sabelli, Carol Curtin, Linda G Bandini, Phillip Nauta, Christopher Stuetzle and 1 more

Abstract read
In one paragraph

Article in Frontiers in pediatrics, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed.

  1. Article
  2. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

11 authors.

Daniel P HatfieldFriedman School of Nutrition Science and Policy, Tufts University, Boston, MA, United States.
Aviva MustDepartment of Public Health and Community Medicine, Tufts University, Boston, MA, United States.
Winston KennedyDepartment of Nutrition and Public Health, School of Nursing and Health Sciences, Merrimack College, North Andover, MA, United States.
Amanda E StaianoPennington Biomedical Research Center, Baton Rouge, LA, United States.
James SlavetMarblehead Family Therapy and Wellness, Marblehead, MA, United States.
Rachael A SabelliDepartment of Public Health and Community Medicine, Tufts University, Boston, MA, United States.
Carol CurtinEunice Kennedy Shriver Center, University of Massachusetts Chan Medical School, Worcester, MA, United States.
Linda G BandiniEunice Kennedy Shriver Center, University of Massachusetts Chan Medical School, Worcester, MA, United States.
Phillip NautaPennington Biomedical Research Center, Baton Rouge, LA, United States.
Christopher StuetzleDepartment of Computer and Data Sciences, School of Science and Engineering, Merrimack College, North Andover, MA, United States.
April B BowlingDepartment of Nutrition and Public Health, School of Nursing and Health Sciences, Merrimack College, North Andover, MA, United States.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Background: Health disparities faced by autistic youth are exacerbated by inadequate physical activity (PA) and sleep, whereas healthy PA and sleep may improve mood and function. Adaptive Game Squad (AGS) is an evidence-based telehealth coaching and exergaming intervention to improve PA and sleep for adolescents with diverse neurodevelopmental and psychiatric conditions. This study aimed to adapt AGS for autistic youth ages 10-15 years; beta-test the modified intervention for feasibility, accessibility, and engagement; and further refine the intervention for a larger planned demonstration pilot. Methods: Interdisciplinary experts adapted AGS to create GamerFit-ASD, a 12-week intervention that included a progressive exergame schedule, Fitbit step-tracking, weekly health coaching, and health tip/exercise videos. For beta testing, the intervention was shortened to a 4-week trial with 5 parent/child dyads. Children completed exit surveys and parents and children were interviewed about intervention feasibility, accessibility, and engagement. Exit survey data were summarized with descriptive statistics. Qualitative data were analyzed using a modified grounded-theory approach. Results: All participants ( Discussion: A telehealth coaching and exergaming intervention appears feasible, accessible, and engaging for autistic youth aged 10-15. Future studies with larger, more diverse samples, longer study durations and/or follow-up periods, and more rigorous study designs are needed to advance understanding of the appropriateness and effectiveness of this type of intervention for this population.

Indexed as

autism spectrum disorderexerciseexergaminghealth promotionphysical activitytelehealth

Identifiers

PMID37732006
PMCPMC10507699

What OpenQuestion holds

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LicenceCC BY
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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.