Evidence map›Paper›PMID 37685433›Full record

ArticleHealthcare (Basel, Switzerland)2023

Intensity of a Physical Exercise Programme Executed through Immersive Virtual Reality.

Frano Giakoni-Ramírez, Andrés Godoy-Cumillaf, Paola Fuentes-Merino, Claudio Farías-Valenzuela, Daniel Duclos-Bastías, José Bruneau-Chávez, Eugenio Merellano-Navarro, Ronald Velásquez-Olavarría

Open access · goldAbstract read
In one paragraph

Article in Healthcare (Basel, Switzerland), 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 6 papers.

0numbers the graph read from it
0cells of the map it votes in
6citing papers in PubMed
1.5field-weighted citation impact, top 16% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

6 citing papers in PubMed, 9 citations in OpenAlex.

  1. Article
  2. Article
  3. Article
  4. Article
  5. Article
  6. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

8 authors at 6 institutions in 2 countries.

Frano Giakoni-RamírezFacultad de Educación y Ciencias del Deporte, Instituto del Deporte y Bienestar, Universidad Andres Bello, Santiago 7550000, Chile.ORCID 0000-0002-2685-8991
Andrés Godoy-CumillafGrupo de Investigación en Educación Física, Salud y Calidad de Vida, Facultad de Educación, Universidad Autónoma de Chile, Temuco 4780000, Chile.ORCID 0000-0001-8613-6838
Paola Fuentes-MerinoGrupo de Investigación en Educación Física, Salud y Calidad de Vida, Facultad de Educación, Universidad Autónoma de Chile, Temuco 4780000, Chile.
Claudio Farías-ValenzuelaFacultad de Ciencias para el Cuidado de la Salud, Universidad San Sebastián, Lota 2465, Providencia 7510157, Chile.
Daniel Duclos-BastíasEscuela de Educación Física, Pontificia Universidad Católica de Valparaíso, Valparaíso 2374631, Chile.ORCID 0000-0002-9020-5776
José Bruneau-ChávezDepartamento de Educación Física, Deportes y Recreación, Universidad de la Frontera, Temuco 4811230, Chile.
Eugenio Merellano-NavarroDepartment of Physical Activity Sciences, Faculty of Education Sciences, Universidad Católica del Maule, Talca 3530000, Chile.ORCID 0000-0002-1557-2285
Ronald Velásquez-OlavarríaGrupo de Investigación en Educación Física, Salud y Calidad de Vida, Facultad de Educación, Universidad Autónoma de Chile, Temuco 4780000, Chile.
Universidad Autónoma de Chile · CLCatholic University of the Maule · CLPontificia Universidad Católica de Valparaíso · CLSan Sebastián University · CLUniversidad Andrés Bello · CLUniversidad de La Frontera · CL

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Evidence suggests that moderate to vigorous physical activity (MVPA) is necessary for health benefits. Immersive virtual reality is a technology that uses images, sounds, and tactile sensations from a simulated world to encourage healthy behaviours and physical activity. The aims of this research are (1) to determine the duration and intensity of physical activity performed through immersive virtual reality; (2) to determine differences in physical activity intensity according to gender.

methodsA nonprobabilistic convenience sample composed of 39 university students of physical education pedagogy, who performed, through immersive virtual reality, a physical activity programme composed of three levels that progressively increased in complexity. Physical activity intensity was measured using accelerometers.

resultsOf the three levels, the most complex was not the one that produced the most minutes of MVPA. The three levels added up to 08:53 min of MVPA. No significant differences were found when comparing them by sex.

conclusionsThe results of this study suggest that an exercise programme delivered through immersive virtual reality generates MVPA levels, with no major differences between sexes. Further research is needed to confirm the contribution of immersive virtual reality to physical activity.

Indexed as

accelerometerlightmoderateMVPAvigorous

Identifiers

PMID37685433
PMCPMC10486614
OpenAlexW4386222802

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.