ArticlePloS one2023
Evaluating user experience with immersive technology in simulation-based education: A modified Delphi study with qualitative analysis.
Article in PloS one, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 12 papers.
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Who cites it
12 citing papers in PubMed.
- Competences for Providing Oral Health Care to Care-Dependent Older Adults-Defining Learning Objectives for the German Undergraduate Dental Curriculum Through a Delphi Study.European journal of dental education : official journal of the Association for Dental Education in Europe · 2026Article
- Development of Virtual Reality Health Literacy: Delphi Expert Consensus Study.Journal of medical Internet research · 2026Article
- Scaling Multimodal Agentic AI in Medical Education: Multisite Cross-Sectional Study of Simulation Effectiveness in Primary Care.JMIR formative research · 2026Article
- Medical Students' Experiences With Virtual Reality Simulation Training: Qualitative Study.JMIR medical education · 2026Article
- Learning components for mixed reality mass casualty incident training: a modified Delphi study.BMC medical education · 2026Article
- An exploration of instructional design for graduate education system in biomedical science: a mixedmethod design.BMC medical education · 2025Article
- Application of AI Communication Training Tools in Medical Undergraduate Education: Mixed Methods Feasibility Study Within a Primary Care Context.JMIR medical education · 2025Article
- Resuscitation education science meets virtual and augmented reality: Evolution from potential concept to recommendations.Resuscitation plus · 2025Article
- Article
- Optimizing immersive learning in crisis management: cognitive and psychological mechanisms of VR training.Frontiers in psychology · 2025Article
- Article
- Impact of material supply chain on the productivity optimization for the construction of roads projects.Scientific reports · 2024Article
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Authors and funding
3 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
backgroundImmersive technology is becoming more widespread in simulation-based medical education with applications that both supplement and replace traditional teaching methods. There is a lack of validated measures that capture user experience to inform of the technology utility. We aimed to establish a consensus of items and domains that different simulation experts would include in a measure for immersive technology use.
methodsA 3-stage modified Delphi using online software was conducted to support the conceptual framework for the proposed measure. The first round was informed by prior work on immersive technology in simulation. In the first round, participants were asked to describe what we could measure in simulation-based education and technology. Thematic analysis generated key themes that were presented to the participants in the second round. Ranking of importance in round 2 was determined by mean rank scores. The final round was an online meeting for final consensus discussion and most important domains by experts were considered.
resultsA total of 16 simulation experts participated in the study. A consensus was reached on the ideal measure in immersive technology simulation that would be a user questionnaire and domains of interest would be: what was learnt, the degree of immersion experienced, fidelity provided, debrief, psychological safety and patient safety. No consensus was reached with the barriers that this technology introduces in education.
conclusionsThere is varied opinion on what we should prioritise in measuring the experience in simulation practice. Importantly, this study identified key areas that aids our understanding on how we can measure new technology in educational settings. Synthesising these results in to a multidomain instrument requires a systematic approach to testing in future research.
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