Evidence map›Paper›PMID 37465319›Full record

ReviewFrontiers in sports and active living2023

Information communication and technology in sports: a meticulous review.

Nahida Reyaz, Gulfam Ahamad, Mohd Naseem, Javed Ali, Khalid Imam Rahmani

Abstract readReview
In one paragraph

Review in Frontiers in sports and active living, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

  1. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors.

Nahida Reyaz *Department of Computer Sciences, Baba Ghulam Shah Badshah University, Rajouri, India.
Gulfam Ahamad *Department of Computer Sciences, Baba Ghulam Shah Badshah University, Rajouri, India.
Mohd NaseemDepartment of Computer Sciences, Baba Ghulam Shah Badshah University, Rajouri, India.
Javed AliCollege of Computing and Informatics, Saudi Electronic University, Riyadh, Saudi Arabia.
Khalid Imam RahmaniDepartment of Computer Sciences, Baba Ghulam Shah Badshah University, Rajouri, India.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Introduction: Sports of all kinds even though have an alluring property of keeping their onlookers stuck to their place, the introduction of Technology, however, revolutionized it all together. Not only in legal sports but also the training and teaching methods have been reformed. The use of Information Communication and Technology (ICT) based technologies [Convolutional Neural Networks (CNN), Hawkeye, Computer vision, Artificial intelligence, etc.] has moderately increased the interactive nature of sports. Employing ICT-driven technologies have continuously been increasing performance levels due to which high effective performance levels have been achieved. In addition to offering information to the users, it also acts as a means for connecting and interacting with the remaining world. In this article, we provide a review of the studies considering the developments and impact of employing ICT technology on sports, especially cricket. The study has focussed on domain-specific developments in cricket sports: developments in the batting domain, bowling domain, and wicketkeeping as well. Methods: For the study, the analysis has been done following the PRISMA guidelines. Results: The study found that even though the researchers have done justifiable work in employing technology in sports as a whole but the domain-specific contribution in sports like cricket is not at the level as is need of the hour. In addition to the mentioned domains in the study, the research should gain speed in other domains like domain-specific Talent Identification for both genders, different age groups, diverse sports, etc. Discussion: undoubtedly, the sports domain is employing technology at a vast level but a few domains like sports talent identification especially related to the most famous games like cricket require an immediate and intense focus of the researchers. Since this domain is still carrying out a traditional coach-oriented approach. There is an acute need to revolutionize the domain by incorporating modern technologies into it.

Indexed as

artificial intelligencecomputer visionconvolutional neural networks (CNN)crickethawkeyeinformation and communication technology (ICT)sports

Identifiers

PMID37465319
PMCPMC10351379

What OpenQuestion holds

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LicenceCC BY
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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.