ArticleFrontiers in psychology2023
Punishment in the public goods game is evaluated negatively irrespective of non-cooperators' motivation.
Article in Frontiers in psychology, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 4 papers.
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4 citing papers in PubMed, 6 citations in OpenAlex.
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- Behavioural strategies in simultaneous and alternating prisoner's dilemma games with/without voluntary participation.Scientific reports · 2024Article
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Authors and funding
2 authors at 2 institutions in 1 country.
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No grant is acknowledged in the PubMed record.
Abstract
The evolution of human cooperation toward strangers remains puzzling. While the punishment of non-cooperators is a possible explanation, whether punishments can help cooperation evolve depends on how people evaluate punishers. Thus, it is of vital importance to elucidate the perception of punishers. Previous studies have found that punishment is evaluated differently in different contexts; punishers are negatively and positively evaluated in the public goods game with punishment (PGG-P) and in the third-party punishment game (TPP), respectively. To disentangle the mixed evidence, our research focused on motivations for non-cooperation and examined whether different motivations for non-cooperation could explain the inconsistent findings. We hypothesized that people positively evaluate punishers when they punish those who non-cooperated to exploit others (greed), e.g., in a TPP situation. Contrastingly, people negatively evaluate punishers when they punish those who non-cooperated to avoid exploitation (fear), e.g., in a PGG-P situation. If so, in either game, punishers would be evaluated positively in situations where greed dominates, and negatively in situations where fear dominates the non-cooperation motivation. To test this, we conducted two online experiments with hypothetical scenarios in which the decision-making order was used to manipulate the motivations of non-cooperators. The results of Study 1 (
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