Evidence map›Paper›PMID 37383098›Full record

ArticleFrontiers in neuroscience2023

The effect of combining action observation in virtual reality with kinesthetic motor imagery on cortical activity.

Kishor Lakshminarayanan, Rakshit Shah, Sohail R Daulat, Viashen Moodley, Yifei Yao, Deepa Madathil

Open access · goldAbstract read
In one paragraph

Article in Frontiers in neuroscience, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 16 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
16citing papers in PubMed, 1 pooled it
5.3field-weighted citation impact, top 3% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

16 citing papers in PubMed, 1 synthesis or guideline pooled it, 30 citations in OpenAlex.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors at 5 institutions in 3 countries.

Kishor LakshminarayananNeuro-Rehabilitation Lab, School of Electronics Engineering, Vellore Institute of Technology, Vellore, Tamil Nadu, India.
Rakshit ShahDepartment of Chemical and Biomedical Engineering, Cleveland State University, Cleveland, OH, United States.
Sohail R DaulatDepartment of Physiology, University of Arizona College of Medicine - Tucson, Tucson, AZ, United States.
Viashen MoodleyArizona Center for Hand to Shoulder Surgery, Phoenix, AZ, United States.
Yifei YaoSoft Tissue Biomechanics Laboratory, School of Biomedical Engineering, Med-X Research Institute, Shanghai Jiao Tong University, Shanghai, China.
Deepa MadathilJindal Institute of Behavioural Sciences, O.P. Jindal Global University, Sonipat, Haryana, India.
Cleveland State University · USO. P. Jindal Global University · INShanghai Jiao Tong University · CNUniversity of Arizona · USVellore Institute of Technology University · IN

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Introduction: In the past, various techniques have been used to improve motor imagery (MI), such as immersive virtual-reality (VR) and kinesthetic rehearsal. While electroencephalography (EEG) has been used to study the differences in brain activity between VR-based action observation and kinesthetic motor imagery (KMI), there has been no investigation into their combined effect. Prior research has demonstrated that VR-based action observation can enhance MI by providing both visual information and embodiment, which is the perception of oneself as part of the observed entity. Additionally, KMI has been found to produce similar brain activity to physically performing a task. Therefore, we hypothesized that utilizing VR to offer an immersive visual scenario for action observation while participants performed kinesthetic motor imagery would significantly improve cortical activity related to MI. Methods: In this study, 15 participants (9 male, 6 female) performed kinesthetic motor imagery of three hand tasks (drinking, wrist flexion-extension, and grabbing) both with and without VR-based action observation. Results: Our results indicate that combining VR-based action observation with KMI enhances brain rhythmic patterns and provides better task differentiation compared to KMI without action observation. Discussion: These findings suggest that using VR-based action observation alongside kinesthetic motor imagery can improve motor imagery performance.

Indexed as

brain computer interfaceelectroencephalographyevent-related desynchronizationkinesthetic motor imagerymachine learningvirtual reality

Identifiers

PMID37383098
PMCPMC10299830
OpenAlexW4380538120

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.