SynthesisPsychosocial intervention2022
A Decade in Review: A Systematic Review of Virtual Reality Interventions for Emotional Disorders.
Synthesis in Psychosocial intervention, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 16 papers, 2 of them syntheses that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
16 citing papers in PubMed, 2 syntheses or guidelines pooled it, 36 citations in OpenAlex.
- Virtual reality in autism and physical therapy: a meta-analytical review of clinical outcomes and therapeutic efficacy.Frontiers in rehabilitation sciences · 2026Pooled it
- The use and effect of virtual reality as a non-pharmacological intervention for behavioural and psychological symptoms of dementia: a systematic review and meta-analysis.Age and ageing · 2025Pooled it
- Trial
- Emerging Applications of Virtual Reality and Artificial Intelligence in Schema Therapy: A Scoping Review.Healthcare (Basel, Switzerland) · 2026Review
- Expert panel to identify applications of virtual reality (VR) in cognitive behavioral therapy for alcohol use disorder: A Delphi study.Research square · 2026Article
- The Role of Temporality in Virtual Reality Interventions for Depressive Episodes-A Scoping Review.Healthcare (Basel, Switzerland) · 2026Review
- Immersive Virtual Reality Environments as Psychoanalytic Settings: A Conceptual Framework for Modeling Unconscious Processes Through IoT-Based Bioengineering Interfaces.Bioengineering (Basel, Switzerland) · 2025Article
- Extended reality and healthcare practitioner well-being: scoping review.BJPsych open · 2025Review
- Key questions to ask before implementing a Digital Mental Health Service (DMHS): A primer for policy makers.Internet interventions · 2025Review
- Promoting Sustained Real-Life Benefits of Virtual Reality-Based Interventions in People With Mental Health and Substance Use Disorders: Qualitative Study.JMIR formative research · 2025Article
- Reporting Guideline for Therapeutic Immersive Virtual Reality Interventions: International eDelphi Study (INVIRTUE).Journal of medical extended reality · 2025Article
- Findings from the Tushirikiane-4-MH (supporting each other for mental health) mobile health-supported virtual reality randomized controlled trial among urban refugee youth in Kampala, Uganda.Global mental health (Cambridge, England) · 2025Article
- Virtual reality offerings for wellbeing for and by marginalized populations: A scoping review on equity and intersectionality.Global mental health (Cambridge, England) · 2025Review
- Virtual Reality for Addressing Depression and Anxiety: A Bibliometric Analysis.International journal of environmental research and public health · 2023Review
- A systematic review on the efficacy of virtual reality and gamification interventions for managing anxiety and depression.Frontiers in digital health · 2023Review
- Examining the potential of VR program Tilt Brush in reducing anxiety.Virtual reality · 2022Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
5 authors at 1 institution in 1 country.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Research is increasingly demonstrating the therapeutic benefits of virtual reality interventions for various mental health conditions, though these rarely translate from research to application in clinical settings. This systematic review aims to examine the efficacy of current virtual reality interventions for emotional disorders, with a focus on clinical and technological features that influence translation of treatments from research to clinical practice. A comprehensive systematic literature search was conducted following PRISMA guidelines, for studies including the application of a virtual reality intervention to a clinical population of adults with an emotional disorder. Thirty-seven eligible studies were identified, appraised, and assessed for bias. Treatment effects were typically large across studies, with virtual reality being considered an efficacious treatment modality for various anxiety disorders and post-traumatic stress disorder. Virtual reality interventions were typically used for delivering exposure in cognitive behavioural therapy approaches. Considerable variability was seen in cost, technological specifications, degree of therapist involvement, delivery format, dosage, duration, and frequency of treatment. Suboptimal methodological rigour was identified in some studies. Remote use of virtual reality was rare, despite increasing options for in home use. Virtual reality interventions have the potential to overcome barriers to care and better meet the needs of consumers. Future research should examine the efficacy of virtual reality for treatment of depressive disorders and obsesive compulsive disorder. Improved methodological reporting and development of transdiagnostic and remotely delivered virtual reality interventions, will likely increase the translation of this treatment modality.
Indexed as
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.