Evidence map›Paper›PMID 37357669›Full record

ArticlePsychiatry investigation2023

The Effectiveness of Game Coding Education on Problematic Internet Gaming.

Sungah Chung, Sol I Kim, Hyunchan Hwang, Doug Hyun Han

Open access · diamondAbstract read
In one paragraph

Article in Psychiatry investigation, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 4 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
4citing papers in PubMed, 1 pooled it
4.6field-weighted citation impact, top 5% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

4 citing papers in PubMed, 1 synthesis or guideline pooled it, 8 citations in OpenAlex.

  1. Pooled it
  2. Article
  3. Article
  4. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

4 authors at 1 institution in 1 country.

Sungah ChungDepartment of Psychiatry, Chung-Ang University Hospital, Seoul, Republic of Korea.
Sol I KimDepartment of Psychiatry, Chung-Ang University Hospital, Seoul, Republic of Korea.
Hyunchan HwangDepartment of Psychiatry, Chung-Ang University Hospital, Seoul, Republic of Korea.
Doug Hyun HanDepartment of Psychiatry, Chung-Ang University Hospital, Seoul, Republic of Korea.
Chung-Ang University Hospital · KR

Funding

Korea Creative Content AgencyMinistry of Culture, Sports and Tourism R2020040186
6 · The paper itself

Abstract

objectiveProblematic internet gaming in adolescents is associated with various negative outcomes, such as low self-esteem, depression, anxiety, and attention problems. We hypothesized that game coding education, by improving adolescents' self-esteem, would be more effective than game literacy education in mitigating problematic internet gaming.

methodsA total of 126 adolescents who voluntarily applied for the game coding education and game literacy education program of the "Visiting Game Class" project operated by the Game Cultural Foundation participated in this study. We collected data on demographics, gaming patterns, and psychological status, including positive or negative perceptions of online games, depression, and anxiety. We designated those with scores higher than 40 on Young's Internet Addiction Scale as the "problematic internet gaming" group.

resultsOnly game coding education was significantly effective in decreasing internet use, lowering depressive symptoms, and improving self-esteem. In the hierarchical logistic regression analysis, more frequent education time, coding education, stronger negative perceptions of gaming, and high self-esteem predicted decreased internet gaming among participants exhibiting problematic internet gameplay.

conclusionGame coding education effectively mitigates problematic gaming by improving adolescents' self-esteem. Thus, it may be beneficial to increase education time and devise game education programs tailored to adolescents' psychological status.

Indexed as

Depressive symptomsGame coding educationInternet gaming disorderSelf-esteem

Identifiers

PMID37357669
PMCPMC10307916
OpenAlexW4381662858

What OpenQuestion holds

Textmetadata
LicenceCC BY-NC
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.