ArticleBMC public health2023
Associations between adverse childhood experiences and early adolescent problematic screen use in the United States.
Article in BMC public health, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 19 papers, 2 of them syntheses that pooled it.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
19 citing papers in PubMed, 2 syntheses or guidelines pooled it, 29 citations in OpenAlex.
- Understanding adverse childhood experiences within the first decade of the ABCD study: A systematic review.Developmental cognitive neuroscience · 2026Pooled it
- Measuring adversity in the ABCD® Study: systematic review and recommendations for best practices.BMC medical research methodology · 2025Pooled it
- Does exposure to potentially traumatic events moderate the longitudinal relationship between mental health and problematic media use? Moderated multiple mediation analyses within the ABCD study.European journal of psychotraumatology · 2026Observational
- Overview of systematic reviews and meta-analyses on problematic video game use and gaming disorder in adolescents and young adults.EClinicalMedicine · 2026Review
- Improving health through research: The ABCD StudyDevelopmental cognitive neuroscience · 2026Article
- Adverse Childhood Experiences, Positive Childhood Experiences, and Digital Media Use among Children and Adolescents in the United States.Journal of child & adolescent trauma · 2026Article
- The associations between pre-sleep smartphone use, negative life events and depressive symptoms among Chinese undergraduate students.BMC public health · 2026Article
- Article
- Adverse childhood experiences and adolescent physical activity: mechanisms and intervention opportunities.World journal of pediatrics : WJP · 2026Article
- Article
- Screen time, problematic media use, and clinical concerns in the ABCD Study: Differences by sex and race/ethnicity.Development and psychopathology · 2025Article
- Concurrent and prospective associations of social media usage with binge eating symptoms in early adolescence.Obesity (Silver Spring, Md.) · 2025Article
- Explanatory model of behavioral adaptation in video game addiction among adolescents in urban and rural Peru: the mediating role of anxiety.Frontiers in psychology · 2025Article
- The role of technology and screen media use in treatment outcomes of children participating in a digital mental health intervention: a retrospective analysis of Bend Health.Frontiers in digital health · 2025Article
- Reduced hippocampal volume unmasks distinct impacts of cumulative adverse childhood events (ACEs) on psychotic-like experiences in late childhood and early adolescence.Psychoneuroendocrinology · 2024Article
- Mental Well-Being Among Adversity-Exposed Adolescents During the COVID-19 Pandemic.JAMA network open · 2024Article
- Screen media activity in youth: A critical review of mental health and neuroscience findings.Journal of mood and anxiety disorders · 2023Article
- Sexual Identity Is Associated With Adverse Childhood Experiences in US Early Adolescents.Academic pediatricsArticle
- The longitudinal impact of screen media activities on brain function, architecture and mental health in early adolescence.International journal of clinical and health psychology : IJCHPArticle
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
8 authors at 5 institutions in 2 countries.
Funding
Abstract
backgroundProblematic screen use, defined as an inability to control use despite private, social, and professional life consequences, is increasingly common among adolescents and can have significant mental and physical health consequences. Adverse Childhood Experiences (ACEs) are important risk factors in the development of addictive behaviors and may play an important role in the development of problematic screen use.
methodsProspective data from the Adolescent Brain Cognitive Development Study (Baseline and Year 2; 2018-2020; N = 9,673, participants who did not use screens were excluded) were analyzed in 2023. Generalized logistic mixed effects models were used to determine associations with ACEs and the presence of problematic use among adolescents who used screens based on cutoff scores. Secondary analyses used generalized linear mixed effects models to determine associations between ACEs and adolescent-reported problematic use scores of video games (Video Game Addiction Questionnaire), social media (Social Media Addiction Questionnaire), and mobile phones (Mobile Phone Involvement Questionnaire). Analyses were adjusted for potential confounders including age, sex, race/ethnicity, highest parent education, household income, adolescent anxiety, depression, and attention-deficit symptoms, study site, and participants who were twins.
resultsThe 9,673 screen-using adolescents ages 11-12 years old (mean age 12.0) were racially and ethnically diverse (52.9% White, 17.4% Latino/Hispanic, 19.4% Black, 5.8% Asian, 3.7% Native American, 0.9% Other). Problematic screen use rates among adolescents were identified to be 7.0% (video game), 3.5% (social media), and 21.8% (mobile phone). ACEs were associated with higher problematic video game and mobile phone use in both unadjusted and adjusted models, though problematic social media use was associated with mobile screen use in the unadjusted model only. Adolescents exposed to 4 or more ACEs experienced 3.1 times higher odds of reported problematic video game use and 1.6 times higher odds of problematic mobile phone use compared to peers with no ACEs.
conclusionsGiven the significant associations between adolescent ACE exposure and rates of problematic video and mobile phone screen use among adolescents who use screens, public health programming for trauma-exposed youth should explore video game, social media, and mobile phone use among this population and implement interventions focused on supporting healthy digital habits.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.