Evidence map›Paper›PMID 37346797›Full record

ArticleFrontiers in bioengineering and biotechnology2023

Age-related decrease in functional mobility score when performing a locomotor task in an immersive environment.

Alexandre Renaux, Fabien Clanché, Frédéric Muhla, Karine Duclos, Philippe Meyer, Sophie Colnat-Coulbois, Gérome Gauchard

Abstract read
In one paragraph

Article in Frontiers in bioengineering and biotechnology, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed, 1 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed, 1 synthesis or guideline pooled it.

  1. Pooled it
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors.

Alexandre RenauxDevelopment, Adaptation, and Handicap, Faculty of Medicine, Université de Lorraine, Lorraine, France.
Fabien ClanchéDevelopment, Adaptation, and Handicap, Faculty of Medicine, Université de Lorraine, Lorraine, France.
Frédéric MuhlaCARE Grand Est, Research and Expertise Support Center, Nancy, France.
Karine DuclosDevelopment, Adaptation, and Handicap, Faculty of Medicine, Université de Lorraine, Lorraine, France.
Philippe MeyerCentre de Rééducation FLORENTIN, Nancy, France.
Sophie Colnat-CoulboisCentre de Recherche en Automatique de Nancy CRAN, Université de Lorraine, Campus Sciences, Lorraine, France.
Gérome GauchardDevelopment, Adaptation, and Handicap, Faculty of Medicine, Université de Lorraine, Lorraine, France.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

In recent years, immersive virtual reality technology has emerged in the field of health. Its use could allow the assessment of the motor behavior of individuals in adaptable and reproducible immersive environments, simulating real situations. This study aimed to assess the effect of an immersive scenario on functional mobility during a simple locomotor task according to age. Sixty young adults and 60 older volunteers, who were autonomous and without cognitive and neurological impairment participated. A locomotor task based on the "Timed Up and Go" task was performed in real and virtual conditions. A functional mobility score was calculated by combining the time and the number of steps used and compared between young and older people. Results showed that correlations between time and the number of steps were the same in VR and real conditions, but the locomotor performance decreased significantly in VR for both populations. Additionally, older people exhibited a more reduced locomotor performance in a virtual environment than young adults, thereby their functional mobility score decreased more to complete the task, reflecting the adoption of a more secure locomotion strategy often related to the fear of falling, with an increase in time and number of steps to support balance. The major difference between reality and VR is the visual immersion with an HMD, and visual information is more important in the sensory integration of older people. Therefore, the reduction in visual field and lack of visual exproprioceptive information about the body segments in the virtual environment could explain these results. Finally, the effect of immersion in a virtual scenario on mobility exists for both populations but is accentuated by the aging process and is therefore age dependent.

Indexed as

age dependencefunctional mobilityimmersive virtual realitylocomotor tasksmotor control

Identifiers

PMID37346797
PMCPMC10279850

What OpenQuestion holds

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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.