Evidence map›Paper›PMID 37299744›Full record

ArticleSensors (Basel, Switzerland)2023

A Serious Game for the Assessment of Visuomotor Adaptation Capabilities during Locomotion Tasks Employing an Embodied Avatar in Virtual Reality.

Vladimiro Suglia, Antonio Brunetti, Guido Pasquini, Mariapia Caputo, Tommaso Maria Marvulli, Elena Sibilano, Sara Della Bella, Paola Carrozza, Chiara Beni, David Naso and 4 more

Open access · goldAbstract read
In one paragraph

Article in Sensors (Basel, Switzerland), 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 7 papers, 2 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
7citing papers in PubMed, 2 pooled it
1.2field-weighted citation impact, top 22% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

7 citing papers in PubMed, 2 syntheses or guidelines pooled it, 7 citations in OpenAlex.

  1. Pooled it
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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

14 authors at 3 institutions in 1 country.

Vladimiro SugliaDepartment of Electrical and Information Engineering (DEI), Polytechnic University of Bari, 70126 Bari, Italy.ORCID 0009-0002-5314-0093
Antonio BrunettiDepartment of Electrical and Information Engineering (DEI), Polytechnic University of Bari, 70126 Bari, Italy.ORCID 0000-0002-1934-0983
Guido PasquiniIRCCS Fondazione Don Carlo Gnocchi ONLUS, 50143 Florence, Italy.ORCID 0000-0002-1811-102X
Mariapia CaputoDepartment of Electrical and Information Engineering (DEI), Polytechnic University of Bari, 70126 Bari, Italy.ORCID 0000-0002-9390-293X
Tommaso Maria MarvulliDepartment of Electrical and Information Engineering (DEI), Polytechnic University of Bari, 70126 Bari, Italy.ORCID 0000-0001-9962-1955
Elena SibilanoDepartment of Electrical and Information Engineering (DEI), Polytechnic University of Bari, 70126 Bari, Italy.ORCID 0000-0002-0878-7675
Sara Della BellaIRCCS Fondazione Don Carlo Gnocchi ONLUS, 50143 Florence, Italy.ORCID 0000-0002-7524-8102
Paola CarrozzaIRCCS Fondazione Don Carlo Gnocchi ONLUS, 50143 Florence, Italy.ORCID 0009-0003-9083-8797
Chiara BeniIRCCS Fondazione Don Carlo Gnocchi ONLUS, 50143 Florence, Italy.
David NasoDepartment of Electrical and Information Engineering (DEI), Polytechnic University of Bari, 70126 Bari, Italy.ORCID 0000-0002-7948-8226
Vito MonacoThe Biorobotics Institute, Department of Excellence in Robotics and AI, Scuola Superiore Sant'Anna, 56127 Pisa, Italy.ORCID 0000-0003-1210-7553
Giovanna CristellaIRCCS Fondazione Don Carlo Gnocchi ONLUS, 50143 Florence, Italy.ORCID 0000-0002-5021-7799
Vitoantonio BevilacquaDepartment of Electrical and Information Engineering (DEI), Polytechnic University of Bari, 70126 Bari, Italy.ORCID 0000-0002-3088-0788
Domenico BuongiornoDepartment of Electrical and Information Engineering (DEI), Polytechnic University of Bari, 70126 Bari, Italy.ORCID 0000-0002-2024-5369
Polytechnic University of Bari · ITDon Carlo Gnocchi Foundation · ITScuola Superiore Sant'Anna · IT

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

The study of visuomotor adaptation (VMA) capabilities has been encompassed in various experimental protocols aimed at investigating human motor control strategies and/or cognitive functions. VMA-oriented frameworks can have clinical applications, primarily in the investigation and assessment of neuromotor impairments caused by conditions such as Parkinson's disease or post-stroke, which affect the lives of tens of thousands of people worldwide. Therefore, they can enhance the understanding of the specific mechanisms of such neuromotor disorders, thus being a potential biomarker for recovery, with the aim of being integrated with conventional rehabilitative programs. Virtual Reality (VR) can be entailed in a framework targeting VMA since it allows the development of visual perturbations in a more customizable and realistic way. Moreover, as has been demonstrated in previous works, a serious game (SG) can further increase engagement thanks to the use of full-body embodied avatars. Most studies implementing VMA frameworks have focused on upper limb tasks and have utilized a cursor as visual feedback for the user. Hence, there is a paucity in the literature about VMA-oriented frameworks targeting locomotion tasks. In this article, the authors present the design, development, and testing of an SG-based framework that addresses VMA in a locomotion activity by controlling a full-body moving avatar in a custom VR environment. This workflow includes a set of metrics to quantitatively assess the participants' performance. Thirteen healthy children were recruited to evaluate the framework. Several quantitative comparisons and analyses were run to validate the different types of introduced visuomotor perturbations and to evaluate the ability of the proposed metrics to describe the difficulty caused by such perturbations. During the experimental sessions, it emerged that the system is safe, easy to use, and practical in a clinical setting. Despite the limited sample size, which represents the main limitation of the study and can be compensated for with future recruitment, the authors claim the potential of this framework as a useful instrument for quantitatively assessing either motor or cognitive impairments. The proposed feature-based approach gives several objective parameters as additional biomarkers that can integrate the conventional clinical scores. Future studies might investigate the relation between the proposed biomarkers and the clinical scores for specific disorders such as Parkinson's disease and cerebral palsy.

Indexed as

Parkinson DiseaseStrokeVirtual RealityChildHumansLocomotionUser-Computer InterfaceavatarAzure Kinectbody trackinggaithuman skeletonmotion captureserious gamevirtual realityvisual feedbackvisuomotor adaptation

Identifiers

PMID37299744
PMCPMC10255506
OpenAlexW4377942324

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.