Evidence map›Paper›PMID 37291856›Full record

ArticleBioTechniques2023

Developing virtual and augmented reality applications for science, technology, engineering and math education.

Christopher L Hemme, Rachel Carley, Arielle Norton, Moez Ghumman, Hannah Nguyen, Ryan Ivone, Jyothi U Menon, Jie Shen, Matthew Bertin, Roberta King and 3 more

Open access · goldAbstract read
In one paragraph

Article in BioTechniques, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
1.7field-weighted citation impact, top 14% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed, 14 citations in OpenAlex.

  1. Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

13 authors at 1 institution in 1 country.

Christopher L HemmeRhode Island IDeA Network of Biomedical Research Excellence (RI-INBRE).ORCID 0000-0002-4092-211X
Rachel CarleyCollege of Pharmacy, University of Rhode Island, Kingston, RI 02881, USA.ORCID 0000-0003-4877-987X
Arielle NortonCollege of Pharmacy, University of Rhode Island, Kingston, RI 02881, USA.
Moez GhummanCollege of Pharmacy, University of Rhode Island, Kingston, RI 02881, USA.ORCID 0000-0001-9337-0032
Hannah NguyenCollege of Pharmacy, University of Rhode Island, Kingston, RI 02881, USA.
Ryan IvoneCollege of Pharmacy, University of Rhode Island, Kingston, RI 02881, USA.ORCID 0000-0002-5182-614X
Jyothi U MenonCollege of Pharmacy, University of Rhode Island, Kingston, RI 02881, USA.ORCID 0000-0002-0762-3513
Jie ShenCollege of Pharmacy, University of Rhode Island, Kingston, RI 02881, USA.ORCID 0000-0002-9504-8650
Matthew BertinCollege of Pharmacy, University of Rhode Island, Kingston, RI 02881, USA.ORCID 0000-0002-2200-0277
Roberta KingCollege of Pharmacy, University of Rhode Island, Kingston, RI 02881, USA.ORCID 0000-0002-3550-4255
Elizabeth LeibovitzCollege of Pharmacy, University of Rhode Island, Kingston, RI 02881, USA.
Roy BergstromInformation Technology Services, Innovative Learning Technologies Program, University of Rhode Island, Kingston, RI 02881, USA.
Bongsup ChoRhode Island IDeA Network of Biomedical Research Excellence (RI-INBRE).ORCID 0000-0002-0855-4070
University of Rhode Island · US

Funding

Training CoreP20GM103430 · NIGMS · UNIVERSITY OF RHODE ISLAND · PI Bongsup P Cho · 2012 to 2026
$63.6M
NIGMS NIH HHS P20 GM103430
6 · The paper itself

Abstract

The Rhode Island IDeA Network of Biomedical Research Excellence Molecular Informatics Core at the University of Rhode Island Information Technology Services Innovative Learning Technologies developed virtual and augmented reality applications to teach concepts in biomedical science, including pharmacology, medicinal chemistry, cell culture and nanotechnology. The apps were developed as full virtual reality/augmented reality and 3D gaming versions, which do not require virtual reality headsets. Development challenges included creating intuitive user interfaces, text-to-voice functionality, visualization of molecules and implementing complex science concepts. In-app quizzes are used to assess the user's understanding of topics, and user feedback was collected for several apps to improve the experience. The apps were positively reviewed by users and are being implemented into the curriculum at the University of Rhode Island.

Indexed as

Augmented RealityVirtual RealityLearningTechnologyUser-Computer Interfaceaugmented realitybiomedical sciencespharmaceutical sciencesSTEM educationvirtual reality

Identifiers

PMID37291856
PMCPMC10505987
OpenAlexW4379966193

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.