ArticleInnovation in aging2023
Using Immersive Virtual Reality to Enhance Social Interaction Among Older Adults: A Cross-Site Investigation.
Article in Innovation in aging, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 19 papers, 1 of them a synthesis that pooled it.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
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Who cites it
19 citing papers in PubMed, 1 synthesis or guideline pooled it.
- Effects of different interventions based on virtual reality on cognitive and motor function in elderly people with mild cognitive impairment or dementia: a systematic review and network meta-analysis.Frontiers in aging neuroscience · 2026Pooled it
- Development and user experience of a three-dimensional object-based virtual reality-simulation tool for dental radiography training: a randomized controlled trial.BMC medical education · 2025Trial
- The Effectiveness of Virtual Reality-Based Training on Cognitive, Social, and Physical Functioning in High-Functioning Older Adults (CoSoPhy FX): 2-Arm, Parallel-Group Randomized Controlled Trial.JMIR research protocols · 2024Trial
- Article
- Effects of Traditional and Technology-Based Exercise Interventions on Cognitive Function in Older Adults: A Systematic Review and Meta-Analysis.Journal of Intelligence · 2026Review
- Emotional Regulation and Physiological Responses to a Cultural Heritage Virtual Reality Experience in Older Adults: Mixed Methods Study.JMIR aging · 2026Article
- Older adults' perspectives on using virtual reality to view nature landscapes in long-term care homes: a qualitative study.Innovation in aging · 2026Article
- The Influence of Virtual Reality Glasses Use on the Quality of Life of Older Adults: Protocol for a Prospective, Longitudinal Quasi-Experimental Study.JMIR research protocols · 2025Article
- Explore the extended impacts on psychological well-being in older adults through application of virtual reality technology: An integrative review.International journal of nursing studies advances · 2025Article
- Mechanisms of Virtual Reality-Based Relaxation in Older Adults: A Scoping Review.Journal of clinical medicine · 2025Review
- Characterizing the attitudes, proficiency, and usage patterns for daily technology among older adults with a cognitive impairment.Disability and rehabilitation. Assistive technology · 2025Article
- The Use of Technology to Support Cognitive Diversity Among Older Adults.The Gerontologist · 2025Article
- Harnessing the transformative potential of gamified virtual reality sports to enhance perceived life expectancy in older men at risk of suicide.Frontiers in public health · 2025Article
- Assessing the Feasibility and Efficacy of Virtual Reality Navigational Training for Older Adults.Innovation in aging · 2025Article
- Research progress on zero-time exercise interventions in patients with chronic diseases: a narrative review.Frontiers in public health · 2025Review
- Crossing the digital frontier: are older adults ready for virtual reality workouts?Frontiers in public health · 2024Article
- The Efficacy of a Home-Based Functional Skills Training Program for Older Adults With and Without a Cognitive Impairment.Innovation in aging · 2024Article
- Assessing Virtual Reality Spaces for Elders Using Image-Based Sentiment Analysis and Stress Level Detection.Sensors (Basel, Switzerland) · 2023Article
- Article
Corrections and comments
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Authors and funding
8 authors.
Funding
Abstract
Background and Objectives: Virtual reality (VR) applications are increasingly being targeted toward older adults as a means to maintain physical and cognitive skills and to connect with others, especially during the coronavirus disease 2019 era. Our knowledge about how older adults interact with VR is limited, however, since this is an emerging area and the related research literature is still rather slim. The current study focused specifically on older adults' reactions to a social-VR environment, examining participant's views about the possibility of meaningful interactions in this format, the impacts of social-VR immersion on mood and attitude, and features of the VR environment that affected these outcomes. Research Design and Methods: The researchers designed a novel social-VR environment with features intended to prompt conversation and collaborative problem-solving among older adults. Participants were recruited from 3 diverse geographic locations (Tallahassee, FL; Ithaca, NY; and New York City, NY), and were randomly assigned to a partner from one of the other sites for social-VR interaction. The sample consisted of 36 individuals aged 60 and older. Results: Reactions to the social VR were quite positive. Older adults reported high levels of engagement in the environment and perceived the social VR to be enjoyable and usable. Perceived spatial presence was found to be a central driver of positive outcomes. A majority of the participants indicated a willingness to reconnect with their VR partner in the future. The data also identified important areas for improvement that were of concern to older adults, such as the use of more realistic avatars, larger controllers more suited to aging hands, and more time for training/familiarization. Discussion and Implications: Overall, these findings suggest that VR can be an effective format for social engagement among older adults.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.