ArticleRevista brasileira de medicina do trabalho : publicacao oficial da Associacao Nacional de Medicina do Trabalho-ANAMT
Worker's Health Quest: disease, prevention, and edutainment.
Article in Revista brasileira de medicina do trabalho : publicacao oficial da Associacao Nacional de Medicina do Trabalho-ANAMT. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
1 citing paper in PubMed, 3 citations in OpenAlex.
- Breaking the cycle of parasitic diseases with edutainment: The intersection of entertainment and education.PLoS neglected tropical diseases · 2025Review
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
3 authors at 2 institutions in 1 country.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Introduction: Edutainment can be used as a tool to promote health education. Objectives: To develop an activity from edutainment focusing on occupational health. Methods: A descriptive study based on literature review and game development through the following steps: research, development, construction, and final product. Results: A trail game was developed containing information on the following occupational diseases: noise-induced hearing loss, work-related voice disorder, pneumoconiosis, repetitive strain injury/work-related musculoskeletal disorders, occupational dermatosis, exposure to biological material, occupational stress, radiation exposure, SARS-CoV-2 infection, child labor, and exogenous poisoning (pesticides). Conclusions: Educational games can be useful in preventing occupational health problems and promoting quality of life.
Indexed as
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.