Evidence map›Paper›PMID 37055825›Full record

ArticleBMC public health2023

Effect of a board game on imprisoned women's knowledge about sexually transmitted infections: a quasi-experimental study.

Isaiane da Silva Carvalho, Ryanne Carolynne Marques Gomes Mendes, Laís Helena de Souza Soares Lima, Gabrielle Pessôa da Silva, Monique de Freitas Gonçalves Lima, Tatiane Gomes Guedes, Francisca Márcia Pereira Linhares

Open access · goldAbstract read
In one paragraph

Article in BMC public health, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
2.2field-weighted citation impact, top 13% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed, 5 citations in OpenAlex.

  1. Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors at 1 institution in 1 country.

Isaiane da Silva CarvalhoGraduate Program in Nursing, Federal University of Pernambuco, Recife, PE, Brazil. isaianekarvalho@hotmail.com.
Ryanne Carolynne Marques Gomes MendesGraduate Program in Nursing, Federal University of Pernambuco, Recife, PE, Brazil.
Laís Helena de Souza Soares LimaGraduate Program in Nursing, Federal University of Pernambuco, Recife, PE, Brazil.
Gabrielle Pessôa da SilvaGraduate Program in Nursing, Federal University of Pernambuco, Recife, PE, Brazil.
Monique de Freitas Gonçalves LimaGraduate Program in Nursing, Federal University of Pernambuco, Recife, PE, Brazil.
Tatiane Gomes GuedesGraduate Program in Nursing, Federal University of Pernambuco, Recife, PE, Brazil.
Francisca Márcia Pereira LinharesGraduate Program in Nursing, Federal University of Pernambuco, Recife, PE, Brazil.
Universidade Federal de Pernambuco · BR

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

introductionBoard games can be used as a playful educational practice in the teaching and learning process, as they constitute an educational technology that can be a source of health knowledge and an aid in decision-making. The objective of this research was to assess the effect of a board game on imprisoned women's knowledge about STIs.

methodsA quasi-experimental study was conducted in 2022 with 64 imprisoned women who were students at a school located in a prison unit from the city of Recife, state of Pernambuco, Brazil. A 32-item instrument was used to assess knowledge about sexually transmitted infections before, immediately after the intervention and at 15 days. The intervention consisted in applying the Previna board game in a classroom. All the analyses were performed in the Stata software, version 16.0, with a 5% significance level.

resultsThe knowledge mean in the pre-test was 23.62 (± 3.23) points, whereas it rose to 27.93 (± 2,28) in the immediate post-test, dropping to 27.34 (± 2.37) (p < 0.001) in post-test 2, which was performed 15 days after the intervention. There was a statistically significant difference in the means obtained between the pre-test and the immediate post-test (p < 0.001), with a difference of 4.241 points, as well as between the pre-test and post-test 2 (p < 0.001), a difference of 3.846 spots.

conclusionsThe Previna board game significantly increased its players' knowledge about STIs, and such increase in knowledge remained significant during the follow-up period.

Indexed as

Sexually Transmitted DiseasesFemaleHealth Knowledge, Attitudes, PracticeHumansLearningSchoolsSexual BehaviorStudentsEducational technologyEducation in healthPrisonsSexually transmitted diseasesWomen

Identifiers

PMID37055825
PMCPMC10099001
OpenAlexW4365451883

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.