SynthesisFrontiers in public health2023
A systematic review: Virtual-reality-based techniques for human exercises and health improvement.
Synthesis in Frontiers in public health, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT07362368 (Validity and Reliability of the Immersive Virtual Reality Adaptation of the Five-Repetition Sit-to- Stand Test in Asymptomatic Young Adults), which is not on this map. Cited by 19 papers, 1 of them a synthesis that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Validity and Reliability of the Immersive Virtual Reality Adaptation of the Five-Repetition Sit-to- Stand Test in Asymptomatic Young Adults
Who cites it
19 citing papers in PubMed, 1 synthesis or guideline pooled it, 78 citations in OpenAlex.
- The effects of visual skills training on cognitive and executive functions in stroke patients: a systematic review with meta-analysis.Journal of neuroengineering and rehabilitation · 2024Pooled it
- Digital therapy using dichoptic visual perceptual learning to improve stereopsis in children with intermittent exotropia.Frontiers in digital health · 2026Article
- Psychological and emotional benefits of virtual reality-based exercise for postpartum women with lumbopelvic pain: A randomized controlled trial.PLOS global public health · 2026Article
- The effects of VR-based multi-task sensorimotor intervention on motor performance in children with ADHD and DCD comorbidity.Scientific reports · 2025Article
- An Eye Movement Monitoring Tool: Towards a Non-Invasive Device for Amblyopia Treatment.Sensors (Basel, Switzerland) · 2025Article
- Development and Evaluation of an Immersive Virtual Reality Application for Road Crossing Training in Older Adults.Geriatrics (Basel, Switzerland) · 2025Article
- The Impact of Deep Core Muscle System Training Through Virtual Reality on Selected Posturographic Parameters.Journal of functional morphology and kinesiology · 2025Article
- Conventional Training Integrated with SteamVR Tracking 2.0: Body Stability and Coordination Training Evaluation on ICAROS Pro.Sensors (Basel, Switzerland) · 2025Article
- Exploring the role of virtual reality in preparing emergency responders for mass casualty incidents.Israel journal of health policy research · 2025Article
- A comparison of conventional intervention and home-based approach with head-mounted device for cervical spondylotic myelopathy after surgery.Scientific reports · 2025Article
- Virtual Reality High-Intensity Interval Training Exergaming Compared to Traditional High-Intensity Circuit Training Among Medical Students: Pilot Crossover Study.JMIR serious games · 2025Article
- Exercise interventions for pulmonary function impairment: rehabilitation strategies from the acute phase to long-term sequelae.Frontiers in physiology · 2025Review
- Being in Virtual Reality and Its Influence on Brain Health-An Overview of Benefits, Limitations and Prospects.Brain sciences · 2024Review
- Current virtual reality-based rehabilitation interventions in neuro-developmental disorders at developmental ages.Frontiers in behavioral neuroscience · 2024Review
- Breaking Barriers-The Intersection of AI and Assistive Technology in Autism Care: A Narrative Review.Journal of personalized medicine · 2023Review
- An Umbrella Review of the Fusion of fMRI and AI in Autism.Diagnostics (Basel, Switzerland) · 2023Review
- Screening of genes interacting with high myopia and neuropsychiatric disorders.Scientific reports · 2023Article
- Anonymizing at-home fitness: enhancing privacy and motivation with virtual reality and try-on.Frontiers in public health · 2023Article
- Exploration of virtual reality applications in myopia: A systematic review.Advances in ophthalmology practice and researchReview
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
11 authors at 7 institutions in 5 countries.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Virtual Reality (VR) has emerged as a new safe and efficient tool for the rehabilitation of many childhood and adulthood illnesses. VR-based therapies have the potential to improve both motor and functional skills in a wide range of age groups through cortical reorganization and the activation of various neuronal connections. Recently, the potential for using serious VR-based games that combine perceptual learning and dichoptic stimulation has been explored for the rehabilitation of ophthalmological and neurological disorders. In ophthalmology, several clinical studies have demonstrated the ability to use VR training to enhance stereopsis, contrast sensitivity, and visual acuity. The use of VR technology provides a significant advantage in training each eye individually without requiring occlusion or penalty. In neurological disorders, the majority of patients undergo recurrent episodes (relapses) of neurological impairment, however, in a few cases (60-80%), the illness progresses over time and becomes chronic, consequential in cumulated motor disability and cognitive deficits. Current research on memory restoration has been spurred by theories about brain plasticity and findings concerning the nervous system's capacity to reconstruct cellular synapses as a result of interaction with enriched environments. Therefore, the use of VR training can play an important role in the improvement of cognitive function and motor disability. Although there are several reviews in the community employing relevant Artificial Intelligence in healthcare, VR has not yet been thoroughly examined in this regard. In this systematic review, we examine the key ideas of VR-based training for prevention and control measurements in ocular diseases such as Myopia, Amblyopia, Presbyopia, and Age-related Macular Degeneration (AMD), and neurological disorders such as Alzheimer, Multiple Sclerosis (MS) Epilepsy and Autism spectrum disorder. This review highlights the fundamentals of VR technologies regarding their clinical research in healthcare. Moreover, these findings will raise community awareness of using VR training and help researchers to learn new techniques to prevent and cure different diseases. We further discuss the current challenges of using VR devices, as well as the future prospects of human training.
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What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.