Evidence map›Paper›PMID 37027206›Full record

ArticleJMIR human factors2023

Designing Virtual Natural Environments for Older Adults: Think-Aloud Study.

Rikard Lundstedt, Johanna Persson, Carita Håkansson, Susanne Frennert, Mattias Wallergård

Abstract read
In one paragraph

Article in JMIR human factors, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 4 papers.

0numbers the graph read from it
0cells of the map it votes in
4citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

4 citing papers in PubMed.

  1. Article
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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors.

Rikard LundstedtErgonomics & Aerosol Technology, Department of Design Sciences, Lund University, Lund, Sweden.ORCID https://orcid.org/0000-0001-9393-538X
Johanna PerssonErgonomics & Aerosol Technology, Department of Design Sciences, Lund University, Lund, Sweden.ORCID https://orcid.org/0000-0001-6322-0113
Carita HåkanssonDivision of Occupational and Environmental Medicine, Lund University, Lund, Sweden.ORCID https://orcid.org/0000-0002-3660-3079
Susanne FrennertErgonomics & Aerosol Technology, Department of Design Sciences, Lund University, Lund, Sweden.ORCID https://orcid.org/0000-0002-9522-5469
Mattias WallergårdErgonomics & Aerosol Technology, Department of Design Sciences, Lund University, Lund, Sweden.ORCID https://orcid.org/0000-0001-8666-7508

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundSpending time in natural environments is beneficial for human health, but many older adults have limited or no access to natural environments. Virtual reality technology may be a means to facilitate nature experiences, and so, there is a need for knowledge on how to design virtual restorative natural environments for older adults.

objectiveThe aim of this study was to identify, implement, and test older adults' preferences and ideas regarding virtual natural environments.

methodsA total of 14 older adults (mean age 75, SD 5.9 years) participated in an iterative process to design such an environment. We used think-aloud protocols and qualitative content analysis and established questionnaires that targeted usability, affective aspects, and side effects. These data guided the design decisions for incremental implementations of a prototype.

resultsThe participants' preferences included trueness to reality in terms of rendition and behavior; traces of human activity and natural processes that trigger the imagination and provide believability; the ability to roam, explore, and interact with the environment; and a familiar, relatable environment that evokes memories. The iterative design process resulted in a prototype featuring many of the participants' ideas and preferences, including a seated locomotion technique, animals, a boat ride, the discovery of a boat wreck, and apple picking. The questionnaire results indicated high perceived usability, interest, and enjoyment; low pressure and tension; moderate value and usefulness; and negligible side effects.

conclusionsWe suggested 3 principles for virtual natural environments for older adults: realness, interactivity, and relatedness. Virtual natural environments should also provide a diversity of content and activities to accommodate the heterogeneity in older adults' preferences. These results can contribute to a framework for designing virtual natural environments for older adults. However, these findings need to be tested and potentially revised in future studies.

Indexed as

older adultsqualitative methodreal-time 3D graphicsuser-centered designvirtual natural environments

Identifiers

PMID37027206
PMCPMC10131598

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.